1/1000 NX-0002

This is a project I’ve had on my mind for a long time. Finally started working on it.

I’m a big STAR TREK fan, a big comic book fan, and a big John Byrne fan. I think his licensed TREK comics by IDW are top-notch. I particularly enjoyed his CREW (2009) minseries, which detailed the early career of Number One, a decade before “The Cage”. In the first issue of the series, young Cadet One found herself in a bit of trouble aboard the shakedown cruise of an uncommissioned Constitution class starship, the second to be constructed. Of course, this ship would go on to be the U.S.S. Enterprise, NCC-1701.

For all intents and purposes, this (non-canon) story represents the very first appearance of the Enterprise and its very first adventure. The thing which really intrigued me, though, was Byrne’s depiction of the brand-new, slightly unfinished ship. He began with the first pilot version of the ship, and worked backwards to create a slightly less-refined version:


*A bare-metal, unpainted hull, with visible paneling (akin to TOS Remastered, but not TOS proper).

*No livery or markings, aside from the temporary “NX-0002” registry on each nacelle.

*Clunky, much more detailed intercoolers on the nacelles.

*Clunky, much more detailed reactor loops and inner nacelle trench detailing.

*One long vent structure on each inboard nacelle pylon, instead of the familiar four vents.

*Rear nacelle endcaps with panels removed, revealing exposed inner workings.

*An inset area of greeblies within the B/C housing on top of the saucer.


Inspired by OTOY choosing to model this iteration (along with numerous others) for the Roddenberry Foundation, I’ve begun preliminary modeling work on drop-in replacement parts for the 1/1000 Polar Lights model. I built a simple replica of the TOS intercooler design (which was also reused for the reactor loops and incorporated into the inboard nacelle trench greeblies), and then began working to reverse-engineer it into a more primitive version.

Byrne’s artwork for these areas is vague and inconsistent from panel to panel. Just lots of layered horizontal shapes and bits of detail, as is his style for drawing complex tech. Reminiscent of Jack Kirby’s tech. As a result, I’ve had to make up most of the detailing myself, while still keeping the general feel of the artwork in mind.

Down the road, once the parts are finalized and 3D-printed, the model with be masked with a panel pattern and painted in metallic shades. While ENTERPRISE is not a show I like to think of as canon pre-TOS, this design does present an opportunity to link the “naked” NCC-1701 with the look of the NX-01-era ships.



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In the early 2000’s John Byrne posted on a forum for Strata 3D. At that time, he made models of the ships & other vehicles in his artwork & would use them as direct reference. I believe his Enterprise was modeled in Blitz & rendered in a Strata with some line work baked into the texture. His artwork on the form is still around, but the discussions are all missing. Anyway, there may be 3D models/renderings of the version you’re building floating around the web.

 
In the early 2000’s John Byrne posted on a forum for Strata 3D. At that time, he made models of the ships & other vehicles in his artwork & would use them as direct reference. I believe his Enterprise was modeled in Blitz & rendered in a Strata with some line work baked into the texture. His artwork on the form is still around, but the discussions are all missing. Anyway, there may be 3D models/renderings of the version you’re building floating around the web.


Unlikely. Some of the other (original design) ships appearing in his comics were indeed modeled in Strata, but, for the Enterprise and her sisters, he took photos of his personal Master Replicas 33” model and traced them. With modifications, in this case.
 
Unlikely. Some of the other (original design) ships appearing in his comics were indeed modeled in Strata, but, for the Enterprise and her sisters, he took photos of his personal Master Replicas 33” model and traced them. With modifications, in this case.
I found the image. The discussions are gone, but I do remember him talking about his process..
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He probably used more than one technique or his technique evolved over time. I wish I could remember the discussions better, there was another artist on the site who made really beautiful Star Trek renderings. I think they interacted a bit.
 
I found the image. The discussions are gone, but I do remember him talking about his process..View attachment 1707406


He probably used more than one technique or his technique evolved over time. I wish I could remember the discussions better, there was another artist on the site who made really beautiful Star Trek renderings. I think they interacted a bit.


Yeah, that was a few years before IDW hired him to do their licensed comics. His very first professional art of a Constitution class ship (outside of DC's 1987 WHO'S WHO IN STAR TREK) was a single panel in the ALIEN SPOTLIGHT: ROMULANS one-shot. It was drawn freehand, and looked a little wonky.

Shortly thereafter, he began using the MR model as reference, and, for the ROMULANS trade paperback reprints, he even went back and replaced that wonky ROMULANS panel with a similar angle of the Enterprise from CREW (complete with that pre-Pike-era B/C deck piece I just modeled).
 
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Yeah, that was a few years before IDW hired him to do their licensed comics. His very first professional art of a Constitution class ship (outside of DC's 1987 WHO'S WHO IN STAR TREK) was a single panel in the ALIEN SPOTLIGHT: ROMULANS one-shot. It was drawn freehand, and looked a little wonky.

Shortly thereafter, he began using the MR model as reference, and, for the ROMULANS trade paperback reprints, he even went back and replaced that wonky ROMULANS panel with a similar angle of the Enterprise from CREW (complete with that pre-Pike-era B/C deck piece I just modeled).
Interesting. IIRC, he spent quite a bit of time on the forum working out a rendering technique to create “pencils” that he would ink over. Step one was a Strata feature called a “Toon” render. Step two was a normal raytrace with line work cooked as a texture map. Step 3 was blending the renders in Photoshop. He shared a few non Star Trek pages (Ultron maybe?) where he inked over his real and CGI pencils. I thought he shared a Romulan Splash page, but I couldn’t find it. Anyway these are old memories… accuracy isn’t guaranteed.

Anyway, I love the way you’re translating the artwork.
 
Interesting. IIRC, he spent quite a bit of time on the forum working out a rendering technique to create “pencils” that he would ink over. Step one was a Strata feature called a “Toon” render. Step two was a normal raytrace with line work cooked as a texture map. Step 3 was blending the renders in Photoshop. He shared a few non Star Trek pages (Ultron maybe?) where he inked over his real and CGI pencils. I thought he shared a Romulan Splash page, but I couldn’t find it. Anyway these are old memories… accuracy isn’t guaranteed.

Anyway, I love the way you’re translating the artwork.

Yeah, for some of the other ships (such as the Ventura, from CREW # 3, which I scratchbuilt as a model, years ago) were done with that technique, as I recall.

But the Enterprise is notoriously difficult for comic artists to get right when drawn freehand, so using the MR makes sense. A few photos of the actual MR model even made it into his NEW VISIONS photomontage series. And so did my Ventura model!
 
I didn’t realize that he ever tried to draw the ship freehand or even from photo reference. Based on the forum, I just assumed he used the technique he demonstrated there.

I might be in the minority, but I actually like artistic interpretations of the ship. I remember a series of paperback novels with wild interpretations of the big E on the covers.
 
I didn’t realize that he ever tried to draw the ship freehand or even from photo reference. Based on the forum, I just assumed he used the technique he demonstrated there.

I might be in the minority, but I actually like artistic interpretations of the ship. I remember a series of paperback novels with wild interpretations of the big E on the covers.

Here’s the artwork from the original printing of the ROMULANS one-shot.

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And here’s the similar image (drawn using the MR model as reference) from CREW, which later replaced the ROMULANS artwork for the trade paperback reprints.
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Byrne is a master artist, and his freehand work is an admirable effort. There are far, FAR worse drawings of the ship in the older Gold Key, Marvel, and DC comics. But using the MR model as a reference just makes it look right. Trying to get all of the shapes and proportions correct AND drawing the ship in perspective—and freehand—is not easy.
 
Meanwhile, the later issues of the CREW series depicted the now-commissioned Enterprise under the command of Robert April. I appreciate the fact that this was essentially the “Cage” version of the ship, but still with some leftover traces of the clunkier NX-0002 look, as well as yet another nacelle rear endcap design, which is consistent with the endcaps being different from pilot to pilot and then the series proper.



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As an aside, I find it somewhat fitting that Byrne used Jeffrey Hunter as his model for Reed Richards in his legendary 1980s FANTASTIC FOUR run, and then ended up drawing Hunter as Pike 20 years later in CREW, but managed to make him not look like Reed.
 
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Began construction, and the modifications to convert the kit into the first pilot version. I’m going to wait until the printed parts arrive before gluing the main assemblies together, so I can make sure the custom parts all fit correctly.

And, despite taking care when degreasing the parts, I somehow lost the clear beacon dome that sits above the hangar doors. Sent off a part replacement request to Round 2.
 
Began construction, and the modifications to convert the kit into the first pilot version. I’m going to wait until the printed parts arrive before gluing the main assemblies together, so I can make sure the custom parts all fit correctly.

And, despite taking care when degreasing the parts, I somehow lost the clear beacon dome that sits above the hangar doors. Sent off a part replacement request to Round 2.
That happened to me on one of my builds; I ended up making a new one from some clear sprue.
 
Parts came in. I’m very pleased. Already modified the kit’s inner nacelle parts to remove the rectangular, molded-in reactor loop front pieces. The printed parts slot right into place.

I also Dremeled out the Production-style rear nacelle endcaps to accomdate the printed parts. Once they’re glued in and filled/sanded, they’ll be one solid part.

The new intercoolers just needed a bit of widening of the mounting holes on the nacelles with a hobby knife to slot right in. I also cut out the slot in the B/C deck to accommodate the printed insert.

Now that the preliminary surgery is done, I’ll clean the printed parts and hit them with a shot of filler primer to help remove any print lines. Then I can install the parts and clean up the blends with putty and sanding.



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Good news, bad news:

The good news is that I glued the inner nacelle endcaps cores into the nacelles, each half of which I then glued together. I also glued the endcap inserts into the reamed-out kit endcaps, and filled the seams.

The bad news is that, during the modeling stage, I completely forgot to rotate the asymmetric, raised details (circled below) 180 degrees so as to create both starboard AND port nacelle trench pieces. So, as a result I have two starboard pieces. It’s a small detail, but enough to make me resolve to go back, modify one of the parts, and reorder the print.


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Glued the starboard trench piece onto the nacelle.

Here’s the first test assembly of the nacelle. The parts fit perfectly, aside from a large gap between the rectangular front end-piece of the reactor loop. I figured there would be a gap, and already planned on filling and shaping the gap with putty.


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