X-Wing and TIE Fighter of games getting rereleased

Aw, I already have those. I hope they come to their senses and make new versions. It might be a little easier no that PC sales are way up over consoles. I think otherwise if they couldn't make a multi-platform release it wouldn't get done. Maybe if the consoles had some kind of keyboard it might work.
 
I have such fond memories of these games. I'd even go as far as saying they are the best Star Wars games ever. They just felt soo authentic. Such a rich atmosphere. I still have an old pc that plays them but having them play on modern equipment is a big plus. I'd love them on my iPhone too. :)
 
my god i spent a horrible amount of hours playing these! that missing in tie fighter where you are flying with vader----priceless. during the briefing where you are told "dont give order to lord vader, he wont like it" lol. hope they do update the graphics. they are suppose to release up to 30 lucasarts games. hopefully rebellion is one of them.
 
I remember that we had a discussion here on the forum about this not too long ago. I can understand the thrill of new games, especially if they have new technology to show, but there is so much gaming fodder available that you wouldn´t have one minute of spare time for the rest of your life if you´d start playing now. Acually no need to buy new stuff.

I do wonder, however, how long it takes for Microsoft to make their next OS incompatible with a lot of those games. But does it really make any sense to buy one PC per every five years to store it away for future gaming use?
 
Usually you can play newer windows games with a compatibility to older OSs

I loved these games until a thought blew my mind: these things are traveling meters per second. I mean, slower than prop planes!
 
Great news. My one minor complaint is that they're basically just porting the '94 and '98 versions of these games, rather than (a) updating them, or (b) merging aspects of the two versions into a newer version.

I LOVED these games, but when playing the "special editions" of X-wing and its expansions, I missed the following things:

- Being able to assign your own pilots to the other ships in your squadron.

- Watching the take-off and landing sequences -- especially when your ship took a LOT of damage in a mission (and mine often did). I missed seeing my beat-to-hell A-wing come back after a particularly harrowing escort mission that saw me barely escape.

I'd love to play a version of the games where I get hi-res graphics but also those features!


Or better yet, just remake the damn games on a modern engine. They're SUCH good games.
 
I wonder if the game mods that were made for the games, such as high res textures etc. still work. But I am sure that a whole new generation of modders will come forth, not to speak of all the people who will rip the models from the games ;)
 
The hi-res textures, I thought, only applied to X-Wing Alliance, rather than the re-done versions of X-wing and Tie Fighter that were done on the X-wing vs. Tie Fighter engine.

I'd love it if they could re-release XvT and XWA, to run on modern computers, too, along with their various mods. What I always wanted to do was play a multiplayer game where I was flying the Falcon, and I had two friends as gunners keeping fighters off my back.
 
I hope that they make a new version eventually too, or better yet, using the pod system they showed for that generic Star Wars game make an arcade version of X-Wing vs. TIE Fighter. It would be so awesome to be flying around in pretty much a full cockpit dogfighting other players from around the country, if not the world. Regardless, I'm picking this up, for $10 it's totally worth it since I my original copy was on 3.5" floppys which I no longer have, plus I've heard that it takes a lot of work to get the original copies to work on a modern machine. Now I just need to pick me up a joystick, I got rid of my last one years ago thinking that I wouldn't be playing any kind of flight or even mech sim again, silly me.
 
About time!

I still have the disks for Tie Figther but can't play it, partly because no one has a floppy drive anymore and partly because I don't have the stupid book they used to give you with games that required you to turn to page whatever to find the code to play this time. Been wanting it for years. I never did beat it, though I'm sure I must have been near the end (all ships were unlocked, got to fly with vader, was pretty high rank).

Of course now this means I'll have to find a decent joystick.


Side note: what I would love (and pay money for) is someone to take a bunch of great games and re-release them with new graphics. Change NOTHING about the game...sometimes they just got it right, but punch it up and send it out into the word to make money.

Tie fighter makes the list, but also games like Doom as well. The beauty of doom was how simple it was. No instructions needed...I finished the game before I even realized there WAS a plot. Plot was not needed. You're in a room. Here's a gun. If it moves, shoot it. Kill everything, then you can go to a new room and kill everything there.

What more do you really need from a game?
 
What boggles my mind is why they didn't bother to port the Collectors Editions of these games. Having the originals along with their 1998 counterparts are.... fine I guess

I DON'T WANT TO USE A FREAKING JOYSTICK!

The Collector's Edition CD had a lot of good improvements to the original like a bumped up resolution, redone cutscenes, better sound effects and mouse plus keyboard controls. That was the version that the Macintosh had and I have been spoiled rotten by them now that I find the original sadly lacking and not being able to play the 98 edition without a freaking joystick.
 
Do you mean the CD versions that came out in the mid-90s, prior to the Windows versions being released? As I recall, all that did was add goraud shading to X-wing, and adding some CGI (as opposed to hand-drawn animation) in the cut scenes for Tie Fighter (which already had goraud shading).

The 98 Collector's Editions are the ones that had the texture mapping, but got rid of things like all the detailed take-off/landing scenes and assigning your own pilots.


But that's why I say it'd be nice if they could do a totally remastered version that adds the best of all editions.
 
Well, technically, there were three overall releases of each game.

1. The floppy-disk version. (X-wing/Imperial Pursuit/B-Wing; Tie Fighter/Defender of the Empire)

2. The CD-Rom version. (X-Wing Collectors CD-ROM edition; Tie Fighter Collector's CD-ROM edition). This edition did make graphical enhancements to X-wing (added gouraud shading, altered some cut-scenes, voiceovers for mission briefings, etc.). For Tie Fighter, it included the final expansion, SVGA graphics (so, you could run in 640x480 res), some digitized cut scenes, and the Enemies of the Empire expansion.

3. The X-Wing Collector's Series Edition boxed set, which included X-Wing, Tie Fighter, and an abridged version of X-Wing vs. Tie Fighter (XvT). All of this was done on the XvT engine, which used texture mapping instead of gouraud shading, made all of the games in higher-res graphics, but otherwise retained most of the things from the originals. What it got rid of, though, was some of the launch sequence animations, assigning friendly pilots to your squadron, and a few other minor things. This version was compatible with Win95/98.


It's #1 and #3 that are being released, rather than #2 and #3, which is (I think) Jeyl's point: why release the original disc version when the CD-Rom version already had that and some other improvements.
 
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