Or if both still have their underwear on?Two people have spent hours having sex, yet when the woman gets out of bed she puts the sheet around her.
Or if both still have their underwear on?
Two people have spent hours having sex, yet when the woman gets out of bed she puts the sheet around her.
Its the alcohol she is used to, she can drink her local stuff all day, but she is not used to Belloq's wine, which he is.
Got a good one that's been bugging me recently....
Self-destruct systems on spacecraft. Other than being a plot point, they're existence makes NO sense whatsoever. Let's look at Alien, for example. The Nostromo is a space freighter, hauling cargo. Yet, the ship has a very convenient self destruct system. Why does a space freighter has a self-destruct system? Even better, all ships of the Federation in the Star Trek universe has this as a feature. Why? The self destruct system on the Nostromo is like having a stick of C4 wired to a button on a semi-truck. For Federation ships, it's like having a giant sealed port in the bottom of a cruise ship to cause it to sink. Heck, even more so for Federation ships, there's no need for it. I had someone suggest that they have them in case of having enemies board their crafts. With pre-TOS vessels I get, but with TNG on forward, they have forcefields that can be erected at every section of the ship (unless the ship doesn't have any power, the forcefields may not work, but the self-destruct wouldn't work either. In fact, there's one episode of Voyager where it showed how easy it is to disable the self-destruct system by someone who knows the ship and have it targeted from the outside with phasers of enemy spacecraft).
The only way a self-destruct makes sense in a space-craft is a battleship (for example, a Battlestar like in Battlestar Galactica), as they wouldn't want the enemy to get their hands on weapons and ammo supplies, or to be used in a last ditch effort of ramming the enemy and taking out as many as they can. I can see a self-destruct wired into the Sulaco from Aliens. But for civilian or exploration ships, like the Nostromo or the Enterprise-D and other vessels circa TNG on forward, they make no sense except as a plot device.
The only example of this being averted is in Jason X, where a character from the late 20th century asks the characters of the future if the ship has a self-destruct, and one of the future people saying something like, "Self-destruct? What'd be the point of having a stupid think that?" (or something along those lines).
So, in short, I'm tired of seeing built-in self-destruct systems in space-craft that clearly don't need or even should have had them. The Nostromo shouldn't have had it, the Enterprise-D shouldn't have it, no civil or exploration vehicle should have them! Ships for battle having them makes more sense.
The problem with Federation ships is some of the inconsistencies of TNG, at least on TV. One episode they would be sneaking into the neutral zone and shooting it out with someone and the next episode the 6th grade class from deck seven would ask for a tour of the bridge.Well, the self destruct on a federation ship does make sense to me, just like US Navy ships have all kinds of ways to blow up or ruin stuff in case the ship is boarded and overrun. When I was in the army, we had kinds of way to destroy sensitive stuff if we'd ever been overrun as well. You wouldn't want someone to pull a Kahn on you, you'd want the chance to deny a highly value asset to your enemy.
So in a tactical sense, yes, the self destruct on a federation ship makes plenty of sense to me. Now, the Nostromo? Yeah, I agree with you there, that makes no sense to me at all.
The problem with Federation ships is some of the inconsistencies of TNG, at least on TV. One episode they would be sneaking into the neutral zone and shooting it out with someone and the next episode the 6th grade class from deck seven would ask for a tour of the bridge.
Well, the self destruct on a federation ship does make sense to me, just like US Navy ships have all kinds of ways to blow up or ruin stuff in case the ship is boarded and overrun. When I was in the army, we had kinds of way to destroy sensitive stuff if we'd ever been overrun as well. You wouldn't want someone to pull a Kahn on you, you'd want the chance to deny a highly value asset to your enemy.
So in a tactical sense, yes, the self destruct on a federation ship makes plenty of sense to me. Now, the Nostromo? Yeah, I agree with you there, that makes no sense to me at all.
Well, I know for sure that back in the day, ships carried thermite charges to destroy the main guns on a ship to render them inoperative in case they were boarded by the enemy. They didn't carry a charge to sink the ship that I'm aware of (most large ships have openings you could open up to scuttle a ship if you needed to do that), I'd like a Navy vet to share their knowledge on that point (I was in the Army).Are you saying naval ships such as aircraft carriers and battleships actually do have self destruct systems? Wow, I did not know that.
Good one, I'd never thought of that before.Here's one that get me--the way average ordinary people get stuck on the tops of these super tall buildings and still can act like it's no big deal. Stuff like that last King Kong movie--at the end the girl and the dude are on top of the Empire State Building, they are on a platform no bigger than 10' X10', no rails no nothing, a thousand feet up, and yet they are running around and embracing, kissing etc, not worried the least about slipping, or a gust of wind knocking them off. It's as if they were no more than a few feet off the ground. I don't care how brave you are, in a situation like that you would be on your belly hugging that platform like there was no tomorrow.
The problem with Federation ships is some of the inconsistencies of TNG, at least on TV. One episode they would be sneaking into the neutral zone and shooting it out with someone and the next episode the 6th grade class from deck seven would ask for a tour of the bridge.
That and the Federation prides themselves more on being explorers and diplomats instead of being military/fighters (in fact, they are only fighters when there's a conflict that they're dragged into).