I am about to place an order for one of these raw casts (http://www.therpf.com/showthread.php?t=256140). However, I am wondering what to do about the little oblong red lighted areas at the top of the helmet, as seen in this pic:
My first thought was to cut out those areas and put red/orange lightsheet under the holes inside the helmet (disclaimer - I've never worked with lightsheet, so I am not even sure that would work). Nonetheless, upon looking at more screenshots, it appears that those oblong lights are actually raised, not recessed, as seen here:
So I am not sure how to tackle the lighting. I'm not just going to paint the areas red, so I am fine cutting those areas out. But what to fill them with? I need clear or at least translucent pieces to replace the bits I am cutting out. How would I do that?
And assuming I manage to solve that issue, how do I go about the lighting? Stick with lightsheet? Red LEDs with some manner of diffusion?
Any helpful suggestions would be most appreciated. Please and thank you!
My first thought was to cut out those areas and put red/orange lightsheet under the holes inside the helmet (disclaimer - I've never worked with lightsheet, so I am not even sure that would work). Nonetheless, upon looking at more screenshots, it appears that those oblong lights are actually raised, not recessed, as seen here:
So I am not sure how to tackle the lighting. I'm not just going to paint the areas red, so I am fine cutting those areas out. But what to fill them with? I need clear or at least translucent pieces to replace the bits I am cutting out. How would I do that?
And assuming I manage to solve that issue, how do I go about the lighting? Stick with lightsheet? Red LEDs with some manner of diffusion?
Any helpful suggestions would be most appreciated. Please and thank you!