The mold for the turtle head was a disaster. Something in the vaseline caused the plaster to soften, and all of my registration keys were lost. The mold itself is OK, but i chipped away part of his head trying to get it open.
When I put it back together there was some major gaps. I filled some of the holes with clay, and I filled the gaps with clay. I was concerned with the lost texture so I had the briliant idea of taking my monster makers texture stamp, pouring a little bit of latex into a tomato sauce lid and placing it face down into the latex. I let that dry, and voila.. reverse texture stamp. I went back and retextured the spots I filled in with clay. The mold has been drying now all day...
There were some thin spots after the first pour so I poured it again. There's a thick spot that isn't wanting to dry, so I placed a fan over the neckhole to accelerate the drying. Hopefully I can pull it out tomorrow. My costume is riding on this pull being good enough to use.
I also started molding my legs, and I've "finished" one.. I'm not sure my mold is thick enough though. It is reinforced with burlap. I thought maybe if it wasn't AS thick as the other molds I've made, it might be easier to get open. Also, this thing already weighs over 50lbs and I don't really want to make it any heavier.
Thoughts? Should this be thick enough to crack open? Is there anyting other than vaseline I can use as a seal on the plaster walls so the Ultra cal won't stick to itself, that won't weaken the strength?
Laslty, working on this cosplay as well. got all the pieces for the costume.. now just working on the mask.