HappySalesman
New Member
Firstly, I apologize if this is in the wrong place, it's been a long time since I posted here and this seemed like the best spot?
Anyway, back about 10 years ago, my friend got me into armor making using pepakura, and then resin/bondo. I liked the process because of the very high level of detail you could get out of it. However, it was teeeeeedious work. What would invariably end up happening is it would take so long I'd lose motivation (or I'd screw up somewhere and lose something like 10-20 hours of work, and then lose motivation).
So it seems now that the generally accepted and most common method of armor/prop crafting is to use EVA foam. I've seen the videos posted by people like Kamui cosplay and i'm stunned at the amount of detail she's able to get out of the material. Especially in such a short amount of time. It'd take me the same amount of time to get one piece of a set of armor finished as most people would have had the whole armor done and worn it to a convention.
What I'm struggling with is obtaining that same amount of detail. I was considering making the T-45D armor from Fallout 3 (an armor that I had built 10 years ago using the resin method) since I was familiar with it. I took a look at some foam pep files and while a lot of the parts are pretty straightforward, some of them have parts that look night impossible to cut out of foam (such as the two nostrils on below the eyes on the helmet). So how do you guys do it? Just use ultra thin foam for detailed areas or is there a trick I'm missing?
Thanks!
Anyway, back about 10 years ago, my friend got me into armor making using pepakura, and then resin/bondo. I liked the process because of the very high level of detail you could get out of it. However, it was teeeeeedious work. What would invariably end up happening is it would take so long I'd lose motivation (or I'd screw up somewhere and lose something like 10-20 hours of work, and then lose motivation).
So it seems now that the generally accepted and most common method of armor/prop crafting is to use EVA foam. I've seen the videos posted by people like Kamui cosplay and i'm stunned at the amount of detail she's able to get out of the material. Especially in such a short amount of time. It'd take me the same amount of time to get one piece of a set of armor finished as most people would have had the whole armor done and worn it to a convention.
What I'm struggling with is obtaining that same amount of detail. I was considering making the T-45D armor from Fallout 3 (an armor that I had built 10 years ago using the resin method) since I was familiar with it. I took a look at some foam pep files and while a lot of the parts are pretty straightforward, some of them have parts that look night impossible to cut out of foam (such as the two nostrils on below the eyes on the helmet). So how do you guys do it? Just use ultra thin foam for detailed areas or is there a trick I'm missing?
Thanks!