Evening, y'all!
I recently watched Christopher Nolan's new picture "Interstellar" with friends and was blown away! Everything from the story, to the effects, to the soundtrack and the massive amount of effort by the crew was just amazing, I highly recommend giving it a view.
As a long time lurker and new member here on the RPF, I've been looking for a project to really get behind; some prop or costume that fulfilled a couple of requirements for me as a new prop maker:
- I'd like to learn more about material fabrication, beyond the basic carpentry skills I've already accumulated. Painting/Weathering, Robotics, Arduino/Raspberry Pi programming and integration would be awesome to experiment with.
- I'd need to set deadlines in order to keep focused on the project, but I don't want to be rushed to finish it in time for any sort of theme specific event (Comicon/DragonCon, etc)
- I'm a big sci-fi fan, so I'd love to fabricate something within that world
I felt that this was a pretty easy set of rules for me to follow that would ensure I didn't get into too much trouble, and would keep me happily learning as much as I could out of a build. After watching Interstellar, I believe I've found that the TARS Robot seems like a good candidate.
Without giving any spoilers, the TARS is a background character, and is essentially a big rectangular machine that assists the main players in their mission by providing control over crafts, helping on the surface, and running systems. The design of the bot is what really captured my attention. It's very simplistic, it is segmented into smaller rectangles that act as arms which extend and fold around to perform tasks...it was designed as and looks like a tool, but these bots (there are other models) have a personality that the crew can interact with.
Anyway, I've begun gathering info on the TARS, and drawn up some initial blueprints based on what I've found, with the hopes of building a scale model, woodshedding, then building a real one. I realize this may be a long process, but after wanting to build props for over a year and watching you guys create the most amazing stuff, I've finally got one that just been stuck in my head since I saw the flick, so I'll give it a go. [emoji6]
I recently watched Christopher Nolan's new picture "Interstellar" with friends and was blown away! Everything from the story, to the effects, to the soundtrack and the massive amount of effort by the crew was just amazing, I highly recommend giving it a view.
As a long time lurker and new member here on the RPF, I've been looking for a project to really get behind; some prop or costume that fulfilled a couple of requirements for me as a new prop maker:
- I'd like to learn more about material fabrication, beyond the basic carpentry skills I've already accumulated. Painting/Weathering, Robotics, Arduino/Raspberry Pi programming and integration would be awesome to experiment with.
- I'd need to set deadlines in order to keep focused on the project, but I don't want to be rushed to finish it in time for any sort of theme specific event (Comicon/DragonCon, etc)
- I'm a big sci-fi fan, so I'd love to fabricate something within that world
I felt that this was a pretty easy set of rules for me to follow that would ensure I didn't get into too much trouble, and would keep me happily learning as much as I could out of a build. After watching Interstellar, I believe I've found that the TARS Robot seems like a good candidate.
Without giving any spoilers, the TARS is a background character, and is essentially a big rectangular machine that assists the main players in their mission by providing control over crafts, helping on the surface, and running systems. The design of the bot is what really captured my attention. It's very simplistic, it is segmented into smaller rectangles that act as arms which extend and fold around to perform tasks...it was designed as and looks like a tool, but these bots (there are other models) have a personality that the crew can interact with.
Anyway, I've begun gathering info on the TARS, and drawn up some initial blueprints based on what I've found, with the hopes of building a scale model, woodshedding, then building a real one. I realize this may be a long process, but after wanting to build props for over a year and watching you guys create the most amazing stuff, I've finally got one that just been stuck in my head since I saw the flick, so I'll give it a go. [emoji6]