Originally posted by Jades Dark Heart+Apr 12 2006, 01:47 PM--><div class='quotetop'>QUOTE(Jades Dark Heart @ Apr 12 2006, 01:47 PM)</div>
@Apr 11 2006, 10:11 PM
Yeah but where's the fun in that? :lol
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Truer words have never been spoken
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You have to remember that studio-scale modeling isn't just about having a model of a particular ship- if that were true, you could build your subject in any size, with any materials you choose, and the amount of money and time you spend is up to you.
Studio-scale modeling is part model building, part scratch building, and part detective work. And when its done, its not just about having a model, its about having a conversation piece. Something that others can look at and marvel at how its more intricate (or more simple) than what they saw on screen, try to identify kit parts, or compare to toy/model kit versions they are familiar with. A part of it is also exclusivity- a lot of people have built model kits, but few have a REPLICA of a movie spaceship.
Its also about size- yes size does matter. Most studio scale subjects are larger and more detailed than just about any assembled model kit. Larger models always seem more 'real'.
Its the next best thing to having the original model used for filming- the same motivation that we as kids had for wanting toys of our favorite spaceships, the same motivation we had as young adults for building the kit, but new many steps closer. And yes, when us studio-scale builders complete a model, we do 'play' with them- in private and ever so gingerly, but we DO play with them. In those moments, we are holding THE spaceship we saw in the movie/TV show- the REAL thing; at least what we now know as adults was real thing.
There is just more satisfaction in the process and final product. And once you complete one studio-scale model, you want more.
This is why we spend far more time and money than most would putting together a model.
Mark