s0ulger
New Member
So as the title suggests, I need help with one particular portion of making a muscle pattern. The reason I've started this thread up is because I always see muscle pattern threads and unlike almost everything else on the RPF, it's treated like a heavily guarded secret. They always show the same things, but neglect to explain the most important part, in my opinion, how to make the shaded muscle pattern itself. I'm trying to make a custom muscle pattern of my own design, and all I'm really missing to do this is this small bit of information. That's all I need to know. The picture and text below is from when NickFox showed, in minor detail, how he went about some of the process, but what I'm asking for isn't giving away any secrets, I just don't know the correct process that allows me to make the muscle details correctly. Here's what Nick put in his small how-to.

Explained with the following text:
"Make a new document, and starting with a 50% grey as your first layer, create a gradient/muscle map by selecting areas and heavily feathering the selection before adjusting the brightness to create the illusion of high and low spots."
That doesn't help me in the slightest, especially since I haven't found anyone explaining it any better if at all. I have tried replicating this by searching the internet and finding a way of replicating something similar, but it doesn't work right, and is in all honesty a pain. The way I've tried is by using the lasso tool and encompassing the shape of the desired muscle, feathering it, and then using a blur to make it look good. But this doesn't give me the desired effect, as it always blows out too big, and I'm trying to use a layer mask, and it just doesn't work. So, if anyone can link me something I missed, or explain how to do this correctly, I wouldn't be able to thank you enough.

Explained with the following text:
"Make a new document, and starting with a 50% grey as your first layer, create a gradient/muscle map by selecting areas and heavily feathering the selection before adjusting the brightness to create the illusion of high and low spots."
That doesn't help me in the slightest, especially since I haven't found anyone explaining it any better if at all. I have tried replicating this by searching the internet and finding a way of replicating something similar, but it doesn't work right, and is in all honesty a pain. The way I've tried is by using the lasso tool and encompassing the shape of the desired muscle, feathering it, and then using a blur to make it look good. But this doesn't give me the desired effect, as it always blows out too big, and I'm trying to use a layer mask, and it just doesn't work. So, if anyone can link me something I missed, or explain how to do this correctly, I wouldn't be able to thank you enough.