Rjames112
New Member
Hi there,
I've got the 3d models of the Chinese Dagger from the game but am having an issue converting them for use as a pep file. The model file is a 3ds Max file ( but right now when I pull it into PD3 and unfold it I end up with a lot of faces, all of which don't fit together in any reasonable way: http://imgur.com/EfXZ6qX
I am sure it's because of the prep I am doing prior to pulling it into PD3 but I am at a loss as to how to bring the faces down to a reasonable number for building. I'm self taught and very early on in my learning when it comes to PD3 and 3ds Max/Sketchup so I could use some guidance please.
I've got the 3d models of the Chinese Dagger from the game but am having an issue converting them for use as a pep file. The model file is a 3ds Max file ( but right now when I pull it into PD3 and unfold it I end up with a lot of faces, all of which don't fit together in any reasonable way: http://imgur.com/EfXZ6qX
I am sure it's because of the prep I am doing prior to pulling it into PD3 but I am at a loss as to how to bring the faces down to a reasonable number for building. I'm self taught and very early on in my learning when it comes to PD3 and 3ds Max/Sketchup so I could use some guidance please.