LunchboxAz
New Member
Hey all! After the holidays I will begin work on my first suit, and my buddy dan (Lair here on the forums) is going to revamp his suit so I figured I'd start this now to start laying some ground work and hopefully get some questions answered for the build.
The overall design idea for my suit is heavily inspired by Elder-One's suit. My elder is going to be a beast master of sorts with furs and bone trophies and what not. Ill probably look at getting a blade whip type thing to hang from his belt as well as other tools of his trade.
Mask & Bio: This part im still not sure about. Ive been roughing out a bio concept seen here http://www.thehunter...65-bio-concept/ thats based off the wolf bio but im not sure what masks it will fit on (closed mouth of course but is it p2 or custom?). If anyone can point me in the right direction that would be awesome. Also with the bio it will probably have to be custom sculpted but I have no talent in that area so it will more than likely have to be commissioned. Any help in that area would be greatly appreciated as well. If getting the bio made doesnt work out will a celtic fit the same heads? Does anyone know of any other similarly wicked looking bios that would work? For Dan I think he is going to be replicating a P2.
Suit: For my suit Ill be trying a modified technique of the Mr I costume design because of my size (thanks to The Director for the idea!). Dan has a suit or two that we might remake or just repaint im not sure. Whats the best latex to use for this. Ive read about the monster room stuff but are there any others?
Armor: Im hoping to pick fastburst's brain for some tips and tricks about his foamie armor. If we can make it look half as good then ill be satisfied!
Feet and hands: If things work out id like to get these sculpted and cast in latex. A good friend of mine whos rather crafty is goign to try topknots feet huntorial with me.
Painting: Ive been painting miniatures for wargames for just over 10 years so im hoping my skills there will carry over to this and translate well. Having a much larger canvas is a little intimidating however.
Im so stoked to get started and show everyone what we come up with.
The overall design idea for my suit is heavily inspired by Elder-One's suit. My elder is going to be a beast master of sorts with furs and bone trophies and what not. Ill probably look at getting a blade whip type thing to hang from his belt as well as other tools of his trade.
Mask & Bio: This part im still not sure about. Ive been roughing out a bio concept seen here http://www.thehunter...65-bio-concept/ thats based off the wolf bio but im not sure what masks it will fit on (closed mouth of course but is it p2 or custom?). If anyone can point me in the right direction that would be awesome. Also with the bio it will probably have to be custom sculpted but I have no talent in that area so it will more than likely have to be commissioned. Any help in that area would be greatly appreciated as well. If getting the bio made doesnt work out will a celtic fit the same heads? Does anyone know of any other similarly wicked looking bios that would work? For Dan I think he is going to be replicating a P2.
Suit: For my suit Ill be trying a modified technique of the Mr I costume design because of my size (thanks to The Director for the idea!). Dan has a suit or two that we might remake or just repaint im not sure. Whats the best latex to use for this. Ive read about the monster room stuff but are there any others?
Armor: Im hoping to pick fastburst's brain for some tips and tricks about his foamie armor. If we can make it look half as good then ill be satisfied!
Feet and hands: If things work out id like to get these sculpted and cast in latex. A good friend of mine whos rather crafty is goign to try topknots feet huntorial with me.
Painting: Ive been painting miniatures for wargames for just over 10 years so im hoping my skills there will carry over to this and translate well. Having a much larger canvas is a little intimidating however.
Im so stoked to get started and show everyone what we come up with.
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