Since this is not a terribly well known Anime/Manga, I'm going to give a very brief synopsis (ripped off of wikipedia) of what this is all about.
Berserk is a manga series written and illustrated by Kentaro Miura. It is set in a Medieval Europe style world that revolves around an orphaned mercenary named Guts. He is an extremely skilled swordsman who is always wielding an enormous sword that one would think impossible to even lift let alone use effectively on a battlefield (he's absolutely jacked, btw). So long story short, he comes across an even bigger sword...called the Dragonslayer, which he wields with even more effectiveness to slay demonic apostles.
Ta daaa..

So my attempt will be to create an accurately scaled Dragonslayer based off of the statue I got last year from Art of War

Inspired by the method used on Skullknight.net, I will be making half of the sword and casting two parts to create one whole sword.
After drawing up the blueprint in Illustrator..I cut out the top part of the blade


Then added the sides

Added some the texture with bondo

Sanded and primed it

Made some registration keys for the mold

This is what 4 layers of Brushon 40 looks like..

Now I'm waiting for the rubber to cure, and tomorrow I will put on plasti paste for the mother mold
I also worked on making the hilt


As well as the pommel

I'm also working on the armor, but this is an incredibly slow process given I have never made a fully articulated suit of armor, of which is kinda ornate and has some odd bits to it here and there. I basically guess what the armor plates are like (take the sabaton, for example) and try to come up with a flattened blueprint in illustrator..then print and cut it out and make adjustments where needed. This is all guess work and not based off of any real armor other than my statue

That's where I'm at so far, I'm giving myself a year to complete this for the Bristol Renaissance fair next summer.
I welcome any and all criticism, helpful hints or comments, but bear in mind I am totally new to making something on this scale (not to mention figuring out how to make a successful mold).
Berserk is a manga series written and illustrated by Kentaro Miura. It is set in a Medieval Europe style world that revolves around an orphaned mercenary named Guts. He is an extremely skilled swordsman who is always wielding an enormous sword that one would think impossible to even lift let alone use effectively on a battlefield (he's absolutely jacked, btw). So long story short, he comes across an even bigger sword...called the Dragonslayer, which he wields with even more effectiveness to slay demonic apostles.
Ta daaa..

So my attempt will be to create an accurately scaled Dragonslayer based off of the statue I got last year from Art of War

Inspired by the method used on Skullknight.net, I will be making half of the sword and casting two parts to create one whole sword.
After drawing up the blueprint in Illustrator..I cut out the top part of the blade


Then added the sides

Added some the texture with bondo

Sanded and primed it

Made some registration keys for the mold

This is what 4 layers of Brushon 40 looks like..

Now I'm waiting for the rubber to cure, and tomorrow I will put on plasti paste for the mother mold
I also worked on making the hilt


As well as the pommel

I'm also working on the armor, but this is an incredibly slow process given I have never made a fully articulated suit of armor, of which is kinda ornate and has some odd bits to it here and there. I basically guess what the armor plates are like (take the sabaton, for example) and try to come up with a flattened blueprint in illustrator..then print and cut it out and make adjustments where needed. This is all guess work and not based off of any real armor other than my statue

That's where I'm at so far, I'm giving myself a year to complete this for the Bristol Renaissance fair next summer.
I welcome any and all criticism, helpful hints or comments, but bear in mind I am totally new to making something on this scale (not to mention figuring out how to make a successful mold).