Dancin_Fool
Well-Known Member
I've been developing a new application to aid in building costumes. I've been working on it for the last year or so and it's beginning to enter alpha.
I actually had the idea for this tool many many years ago. I kind of put the idea on the back burner though after I discovered Pepakura Designer. After using Pep for a few years though I started to get the itch to work on the tool again. There were just a lot of things about Pep that kind of bugged me. Some of them small like the lack of non-uniform scale. Some of them bigger, like not being able to load in multiple parts to see how those parts scaled next to one another.
With all these things in mind I set out to design a tool that was tailored more towards building costumes and try to solve some of these problems that were bugging me.
So here I am, one year later with a tool that has some of the initial functionality I was looking for. Some of the features in the current tool are:
*Loading in multiple PDO files.
*Loading in and unfold 3d model files.
*Save out multiple parts in a "Costume" file.
*Tools to translate, rotate, and cut/join unfolded patterns.
*Uniform and non uniform scale.
*Printing of the unfolded patterns.
This is some of the core functionality in place right now. Not a whole lot more than what's available in Pep but I plan on expanding this out a lot over the next year.
I posted up a video on Youtube going over some of the initial functionality:
In the next alpha release, the two big features that I'm hoping to get in are:
*A customizable mannequin, basically a dummy with adjustable limbs that you'll be able to mount parts on to help make scaling easier.
*3D Editing, first pass at a set of tools for editing the 3d models inside the tool. Nice if you want to make some simple edits to the model without disrupting your unfold too much.
So here's a link to the first alpha build for anyone that would like to try it out. Please remember that it is an alpha build, there will be bugs and crashes. The demo's only really been tested on Windows 7. There was a crash on startup on other version of windows that I believe I've resolved but I haven't gotten confirmation yet.
*Edit* - Updating to the latest build.
Armorsmith_Alpha_0_4_0
Armorsmith_Alpha_Nightly.zip
If this in the wrong spot mods, feel free to move it. It wasn't really an off topic conversation, but it's not exactly a costume either.
*Edit* Adding some screenshots from a recent build.
View attachment 487677View attachment 487676
*Edit* Adding latest dev video
*Edit* Adding a screenshot from the latest build.

I actually had the idea for this tool many many years ago. I kind of put the idea on the back burner though after I discovered Pepakura Designer. After using Pep for a few years though I started to get the itch to work on the tool again. There were just a lot of things about Pep that kind of bugged me. Some of them small like the lack of non-uniform scale. Some of them bigger, like not being able to load in multiple parts to see how those parts scaled next to one another.
With all these things in mind I set out to design a tool that was tailored more towards building costumes and try to solve some of these problems that were bugging me.
So here I am, one year later with a tool that has some of the initial functionality I was looking for. Some of the features in the current tool are:
*Loading in multiple PDO files.
*Loading in and unfold 3d model files.
*Save out multiple parts in a "Costume" file.
*Tools to translate, rotate, and cut/join unfolded patterns.
*Uniform and non uniform scale.
*Printing of the unfolded patterns.
This is some of the core functionality in place right now. Not a whole lot more than what's available in Pep but I plan on expanding this out a lot over the next year.
I posted up a video on Youtube going over some of the initial functionality:
In the next alpha release, the two big features that I'm hoping to get in are:
*A customizable mannequin, basically a dummy with adjustable limbs that you'll be able to mount parts on to help make scaling easier.
*3D Editing, first pass at a set of tools for editing the 3d models inside the tool. Nice if you want to make some simple edits to the model without disrupting your unfold too much.
So here's a link to the first alpha build for anyone that would like to try it out. Please remember that it is an alpha build, there will be bugs and crashes. The demo's only really been tested on Windows 7. There was a crash on startup on other version of windows that I believe I've resolved but I haven't gotten confirmation yet.
*Edit* - Updating to the latest build.
Armorsmith_Alpha_0_4_0
Armorsmith_Alpha_Nightly.zip
If this in the wrong spot mods, feel free to move it. It wasn't really an off topic conversation, but it's not exactly a costume either.
*Edit* Adding some screenshots from a recent build.
View attachment 487677View attachment 487676
*Edit* Adding latest dev video
*Edit* Adding a screenshot from the latest build.

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