Too Much Garlic
Master Member
Oh... okay. I admire someone who has the guts to start over when a sculpt in progress goes somewhat sour, instead of treading on with the old sculpt that may be beyond improving. Though... the latter, the guy plowing on and getting the likeness in the end is also admirable.
Looking forward to the new iteration. Honestly, an idea I had was to basically sculpt the skull shape first and then bake that and then build on top of that. It's a pretty silly approach, perhaps, but I've been getting pretty good results with it in terms of overall head shape and features before going into the detailing. The fact that I then ultimately such at getting the detailing right is another matter entirely.
Looking forward to the new iteration. Honestly, an idea I had was to basically sculpt the skull shape first and then bake that and then build on top of that. It's a pretty silly approach, perhaps, but I've been getting pretty good results with it in terms of overall head shape and features before going into the detailing. The fact that I then ultimately such at getting the detailing right is another matter entirely.