When I reference CGI, I mean as a main means of telling the story. I have no problem with it if it is used effectively, so that it's not as noticable. I've seen alot of advances in CGI over the years. For example, they have pretty much nailed water displacement (eg: Finding Nemo, Pacific Rim, Perfect Storm)... They have really gotten good with plants (eg: Avatar, Epic) but the algorythyms they are using for fire still needs alot of work (eg: Beowulf). I realize that CGI has been coming a long way since it first started (eg: Tron, Last Starfighter). But these days it seems to me as if every time they think they've figured something out in CGI they have to make a movie to showcase it and it mostly falls short (eg: Final Fantasy). But for some reason, no matter how many times they have tried, they fail at two certain aspects in CGI... that tends to be in faces (took me awhile, but you could tell in Tron Legacy so they are getting better) and space ships. If you look back at the movies we grew up with, you'll notice that the most believeable ships you're ever seen are those they actually built in miniture and shot against a green/blue screen (eg: Star Wars, Black Hole, Star Trek, the list goes on). But if you look at ships in movies today they fall flat and you can tell they are CGI faked (eg: Superman (reboot), Star Wars prequels, new Star Trek movies, etc). I am seriously believing the reason why is that no matter how hard they try to detail the CGI rendered models, they still cannot get the nuiaces that a real pshychally built ship would produce if shot under real lighting. They are still lacking alot of algorythyms to handle those little nuiaces.