Hi SK! it's great that you guys are also thinking about it. I can see the reinforcements needed to withstand the shaking, the idea would be NOT to take away from the experience, but to enhance it.
You are very right about venting, and I'm not sure where you could have AC ducts, although I'm sure the original set had some, and the "in-universe" ship also had some ducts, maybe they are not as obvious? Now thinking about functional (as in flight-related) switches and throttles on the Falcon makes me drool already. Do you think there would be a way to quantify how much it would be needed to make it happen? I've seen some flight sims on the internet, so there is some road covered by other people maybe a donation drive....I dunno....I'm brainstorming here, it's just that the idea is so fascinating!!!
Hey BK,
Oh Yeah! We're always thinking about how to improve this Ver of the cockpit but the reality is there just isn't much we can do with this ver structurally. She's at her limit especially with all the different mods I've done to her over the last few years. While she is structurally sound I wouldn't want to put her through the banging and shaking without steel reinforcement. But that would change the entire look and feel of the cockpit and take away from the illusion.
Venting is another issue we've been experiencing. Even with the open canopy you would be amazed how hot it gets in the cockpit. We're going to add vents to help circulate air but there only so much we can do. The original filming cockpit had an open panel below the main front window where they blew cool air up into the set piece. We can't do that because that would take away from the illusion.
PM Sent
Last edited: