Solo4114
Master Member
As a sometime game scriptwriter, I hate them too. (I've even directed them as well as taught developers how to do them "properly".)
My highly personal opinion is that designers that willingly resort to QTEs need to be kicked in the shins until they agree to not.
Then do not EVER play "Fist of the North Star: Ken's Rage." You have these finishing moves which are all just a series of button presses using the four buttons, and an increasingly complex sequence. At least, that's the case when you play through the campaign in a manner to unlock a bunch of special moves and abilities. So, you can play the basic campaign, but you can't do all the really cool stuff unless you're a QTE master. Which, I confess, I am not.