Dung0beetle
Well-Known Member
Re: Peperuka in prop making
Some things work great with pepakura, and others make it more difficult. The building costs of pepakura are appealing since it is only cardstock, glue, printer ink, fiberglass resin, fiberglass mat/cloth, and body filler. You can even skip the fiberglass resin and just slush cast with casting resin. I don't recommend using just any 3d model to import into the software. It needs to be low-poly or the mesh needs to be "pep friendly".
Even meshes that have been specifically designed for pepakura have some tricky areas.
Propmaking with pepakura is not intended to be a final definitive solution, but as another option for builders. Speaking from experience, sculpting symmetry in clay is a pain, but in a 3d modeling software, it is simple. The quality of the finished product has a high dependence on the quality of the 3d mesh used in pepakura. Organic shapes do not usually come out well in pep, but there are exceptions.
Pepakura is great for weapon models, just turn off the "show tabs" option and transfer the pattern to sheet plastic/pvc/sintra etc.
It has its' uses, but I wouldn't rely on it for everything.
There's some Colonial Marine armor and weapon models on the 405th forums I believe.
Some things work great with pepakura, and others make it more difficult. The building costs of pepakura are appealing since it is only cardstock, glue, printer ink, fiberglass resin, fiberglass mat/cloth, and body filler. You can even skip the fiberglass resin and just slush cast with casting resin. I don't recommend using just any 3d model to import into the software. It needs to be low-poly or the mesh needs to be "pep friendly".
Even meshes that have been specifically designed for pepakura have some tricky areas.
Propmaking with pepakura is not intended to be a final definitive solution, but as another option for builders. Speaking from experience, sculpting symmetry in clay is a pain, but in a 3d modeling software, it is simple. The quality of the finished product has a high dependence on the quality of the 3d mesh used in pepakura. Organic shapes do not usually come out well in pep, but there are exceptions.
Pepakura is great for weapon models, just turn off the "show tabs" option and transfer the pattern to sheet plastic/pvc/sintra etc.
It has its' uses, but I wouldn't rely on it for everything.
There's some Colonial Marine armor and weapon models on the 405th forums I believe.