I bought this model with the intention of 3d printing it, and its
not set up for 3d printing, most of the parts are not manifold solids, the parts are all shells with no depth information, which is fine for a 3d rendering. The other problem is the mesh itself is low polygon with a subdivision modifier applied to it for rendering output.
I basically had to rebuild it in Fusion 360 using their patch modeling tools, the tolerances are not 100% on point, and the visor frames tend to either collide with each other or the top of the helmet instead of clearing it as they should. Also, the visor dials do not include any of the mechanisms that allow either of the visors to rotate when the dials are actuated. From what I remember from watching Firefox as a kid, one dial lifts and lowers the sun visor, and the other lifts the clear visor, which in turn lifts the shade visor if its in the down position. The hinge on the top on the model is not a functional hinge. The bayonets and lugs were modeled, but I don't think they'd actuate as they'd be PLA instead of metal so no flex to the parts. I haven't split the helmet into two halves yet. It would also need to be split further to get it to fit an Ender 3 bed.
Its a long way from being done, and I haven't had time to pursue this further with my work keeping me busy full time. I also have no access to vacuforming equipment for making the visors.
All those little orange exclamation icons on the parts list show which of the imported parts aren't manifold/editable. The white parts are all the rebuilt parts, the black parts are .obj parts from the turbosquid model.
Interesting side fact: I was recently watching an old Chevy Chase movie called
Deal of the Century, at the end of the movie Gregory Hines' character hijacks an advanced fighter plane, and in the cockpit shots, he's wearing a white HGU-20P, with a HGU-33 visor cover attached to the top of the helmet above the visors for some reason.