currently finishing evening out some oddities and flat spots that were bugging me. it looks rough, but most of that is due to the various layers that are showing. volpin reminded me that a sanding block would be helpful - boy was he right! switching from hand only to using a block made a world of difference. i had been chasing a bunch of flat spots and bumps for EVER.
and yes i did draw on it, i couldnt resist.
4lbs of apoxie sculpt arrived yesterday for building up the hoops/frame. i messed with a test blob, very generous working time! this stuff is nice and stiff for many hours, i should have no trouble getting good defined shapes on the frame parts.
going to cut out the ear sections from the main form today, and hopefully get going on making the mdf ear pucks.
on the electronics side: waiting for chips to arrive. going to test out texas instruments' led driver chips - TLC5940 (16 channels, 4096 brightness levels per channel, serial data input) and TPIC6B595N (8 channels, high power driver). i've got working code to directly drive the rainbow bars, but having PWM means i can get creative with fading.
gutted an old laptop i had laying around, and found a very neat little fan. thinking about ways to use it (or something similar) to push air around both for comfort and to avoid fogging the massive visor up.
my current lighting scheme in my head is thus: the rainbow bars will each be on their own PWM channels (16 total) so i can do crazy things. the 2 rows of 5mm leds at the top of the cheeks will most likely share channels (each side doing the same thing), and will not be PWM - these generally just scroll / crawl anyway.
the graphic eq displays (lower cheeks) are something that i'm very excited about. i looked and looked, it appears the discovery era helmet had rectangular leds here, and i tracked some down online. these will most likely run on their own processor (arduino). sparkfun has a chip that accepts an audio input and splits it into 7 channels - each with its voltage varying corresponding to the amplitude of its frequency. i can feed these 7 voltage signals to an arduino's analog inputs, and have it mash them out into my display. DJing is a hobby of mine, so this will be a really cool feature. the end result is i should be able to plug a headphone line into the helmet and toggle the cheek displays between patterns, and a graphic EQ display
of what i am actually playing. on a related note, i'm trying to think of creative ways i could install headphones into the final helmet - .
i know a major expense on volpin's build was the PCBs. i did a little investigating and i think i may not go that route. the hackerspace i frequent has a CNC mill for making pcbs, and so the only costs would be regular copper clad board, and maybe a bit or two. $2.50 per square inch of pcb sounds cheap, but this project has a lot going on and it would really add up.
looking at my photo collection on this project (a large chunk of which i owe to volpin and arafinwe, thanks!) i'm seeing that i will have ot make a few copies of this for myself and have a little collection! gold frame / black visor / full led display for discovery era, gold frame gold visor for transition era, gold frame black visor no lights for HAA era, and black resin frame black visor with red EL wire for one of the live setup versions. super cool!!! they can all be pulled from my one mold, with the adjustments mainly being color schemes. i'm getting giddy just thinking about it :cool
fun tally of materials used so far:
3 cans expanding insulation foam
1 piece of foam core poster board
1 roll painters tape
1 can krylon primer
10lbs air-dry clay
close to 1 gallon of bondo