MLG at DOW
New Member
Hey there, guys.
I'm having an issue with preparing .obj files I ripped from the Fallout. I have no idea what I'm doing, and am following some tutorials online. So here's the issue:
I took this model I ripped from NV, and I applied the subdivision surfaces modifier- and the edges are disconnected. not knowing how to fix this, I shoved a model into Netfabb to repair it, and the resolution is gross...
I've seen people fix .obj's with the modifier, but this doesn't happen to them. I think I just need a tutorial from start to finish preparing models for printing, because I am not quite sure what to do. I want the highest resolution, and the difference the modifier makes is night and day. If anyone is willing to tell me what I'm doing wrong, or knows where to find a complete guide- I'd really appreciate it! Thanks!!
I'm having an issue with preparing .obj files I ripped from the Fallout. I have no idea what I'm doing, and am following some tutorials online. So here's the issue:
I took this model I ripped from NV, and I applied the subdivision surfaces modifier- and the edges are disconnected. not knowing how to fix this, I shoved a model into Netfabb to repair it, and the resolution is gross...
I've seen people fix .obj's with the modifier, but this doesn't happen to them. I think I just need a tutorial from start to finish preparing models for printing, because I am not quite sure what to do. I want the highest resolution, and the difference the modifier makes is night and day. If anyone is willing to tell me what I'm doing wrong, or knows where to find a complete guide- I'd really appreciate it! Thanks!!