DrCyanide
Active Member
I've tried researching this, but I haven't seen any signs of someone else trying this. I'm wondering if anyone here knows about the subject or has heard about anyone trying this.
I'm basically wondering if the standard light up eyes method (white mesh in front, one way mirror tint on back) can be improved. One thing I haven't seen mentioned is trying to incorporate polarization into the design to further reduce the light that bleeds into the wearer's eyes.
So, remember this demo from your middle/high school physics class?
If you've got one polarized filter in front of a light source you get a sunglasses type effect, where everything is dimmer. If you add a second polarized filter at 90 degrees to the first, then it cuts out all the light from that source.
I'm wondering if you could place a filter in front of your LED's (or possibly just after your diffuser), have the normal middle parts, then have a polarized filter on the back of the lenses rotated 90 degrees from your light source's filter. I'd think that would cut out on the light bleed significantly, but I'm not in a position where I can experiment with it myself yet.
I'm basically wondering if the standard light up eyes method (white mesh in front, one way mirror tint on back) can be improved. One thing I haven't seen mentioned is trying to incorporate polarization into the design to further reduce the light that bleeds into the wearer's eyes.
So, remember this demo from your middle/high school physics class?
If you've got one polarized filter in front of a light source you get a sunglasses type effect, where everything is dimmer. If you add a second polarized filter at 90 degrees to the first, then it cuts out all the light from that source.
I'm wondering if you could place a filter in front of your LED's (or possibly just after your diffuser), have the normal middle parts, then have a polarized filter on the back of the lenses rotated 90 degrees from your light source's filter. I'd think that would cut out on the light bleed significantly, but I'm not in a position where I can experiment with it myself yet.