Hi all,
I'm working since 2013 to the Anubis' costume from Stargate, the 1994 movie.
My goal is to make a perfect replica of the helmet and the other props, based on a huge quantity of photos and reference I collect in these years.
Moreover the helmet is animatronic, and controlled by three gyroscopes so the head of the helmet follows with precision the movement of my head.
The first version was completed in October 2014, made from foam and with movement controlled via a bluetooth remote embedded in the Ma'Tok:
https://vimeo.com/111237359
But this helmet is imprecise, wrong in dimension, shape and with random details.
Two year ago I started to make a more precise model in plasticine, planning to made a silicone rubber mold:
I made also a good quality head, and I made a mold:
But when I start to replicate the Horus' head in resin, I discover that the result was heavy and fragile. Compared with my current helmet, the new one made in resin will be too heavy and fragile. So I decide to destroy the plasticine helmet even if it was almost complete.
The new project was to build a new helmet in high quality EVA foam but with detail having the same quality of a resin cast.
I started to design from scratch a new helmet, the first test were the "fins" of the helmet: flat, fine details, a lot of reference photos, easy to buid.
The result, using EVA foam, hot engraved, was fine:
Next step will be to make the whole helmet with the same tech. I will post my progress in this topic.
I'm working since 2013 to the Anubis' costume from Stargate, the 1994 movie.
My goal is to make a perfect replica of the helmet and the other props, based on a huge quantity of photos and reference I collect in these years.
Moreover the helmet is animatronic, and controlled by three gyroscopes so the head of the helmet follows with precision the movement of my head.
The first version was completed in October 2014, made from foam and with movement controlled via a bluetooth remote embedded in the Ma'Tok:
https://vimeo.com/111237359
But this helmet is imprecise, wrong in dimension, shape and with random details.
Two year ago I started to make a more precise model in plasticine, planning to made a silicone rubber mold:
I made also a good quality head, and I made a mold:
But when I start to replicate the Horus' head in resin, I discover that the result was heavy and fragile. Compared with my current helmet, the new one made in resin will be too heavy and fragile. So I decide to destroy the plasticine helmet even if it was almost complete.
The new project was to build a new helmet in high quality EVA foam but with detail having the same quality of a resin cast.
I started to design from scratch a new helmet, the first test were the "fins" of the helmet: flat, fine details, a lot of reference photos, easy to buid.
The result, using EVA foam, hot engraved, was fine:
Next step will be to make the whole helmet with the same tech. I will post my progress in this topic.
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