Fallout 4

Okay that funko figure is on my to get list. Jeyl I didn't like their character creator, if it'd been a bit more advanced like Mass Effects it'd been better. Honestly that's one of the things Bioware did best, just wish more companies would give you as many options to make a character. At least then i could make a character that looks like me. I hope they don't do the old trick of having the same character with mustaches and hats added and pretending they're someone new lol. Half the NPCs are the exact same model with just slight changes.
 
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I'm thinking the glove might not always be needed. Vault-Tech seemed to like to give random gear to vaults so this vault might have gotten a bunch of prototypes or after 200 years have been repaired beyond recognition. Oddly enough for some reason in Fallout I always play a female character, same with mass effect. In fallout it's fun because you get special perks and dialogue at least.
 
Haven't watched the trailer (I assume it's cinematics and that doesn't interest me), but it'll be nice to have another Fallout game. I enjoyed 3 quite a bit, though I never finished all the quests (and am in a subsequent playthru). The character creator for Fallout 3 (which was the same for Oblivion, which was similar to all the TES character creators) was a bit underwhelming, but then they tend to be.

To me, this just highlights the reason to always play these games on PC: modding. Especially with Bethesda's games, modding allows all kinds of improvements in characters' looks and such, as well as otherwise extending the game. To me, that's the most exciting part about Bethesda's games: the game doesn't end with whatever they sell you. You can mod it out the wazoo.
 
Haven't watched the trailer (I assume it's cinematics and that doesn't interest me), but it'll be nice to have another Fallout game. I enjoyed 3 quite a bit, though I never finished all the quests (and am in a subsequent playthru). The character creator for Fallout 3 (which was the same for Oblivion, which was similar to all the TES character creators) was a bit underwhelming, but then they tend to be.

To me, this just highlights the reason to always play these games on PC: modding. Especially with Bethesda's games, modding allows all kinds of improvements in characters' looks and such, as well as otherwise extending the game. To me, that's the most exciting part about Bethesda's games: the game doesn't end with whatever they sell you. You can mod it out the wazoo.

The trailer looks like it was made using the in game engine and not the usual super slick hi-poly cinematics that you often see in trailers, the trailer looks a lot like how I think the final game will look. The dog they showed is a good indicator that it was probably an in game engine render since you can tell that they used a relatively simple texture on it where everything conforms to the body of the dog, there's no bits of fur coming off from the back of the legs or under the belly, that screams game in game level graphics to me.
 
It actually looks like it might be the opening sequence to the game since that's what they used for Fallout 3 with the bus radio coming on.
 
One thing that really stood out to me (and reassured me it was in-game engine) was the dog movement especially when he starts moving away from the crib. It really brought me back to the other games' kind of crappy NPC movement. That made me happy, though. The graphics are up to standard. If I needed to pick One thing that kind of makes me nervous is really simple, but I thought the colors through most of the trailer were really "fruity." Lots of bright colors contrasting to Fallout 3's green-brown base and New Vegas' more brown focus. Overall looks great though.
 
Oh and did anyone else see the laser rifle on the wall in the garage? Looks like they kept the design almost exactly the same. They seem to have changed just enough to make the game seem fresh, but stayed loyal to the other games. That makes me overjoyed. I was nervous they'd revamp everything. Score Bethesda.
 
The colors could be due to everything flashing back or it could just be the area the game takes place too. Too bad they can't work some of the cut content from Fallout 1 and 2 into the game.
 
Oh and did anyone else see the laser rifle on the wall in the garage? Looks like they kept the design almost exactly the same. They seem to have changed just enough to make the game seem fresh, but stayed loyal to the other games. That makes me overjoyed. I was nervous they'd revamp everything. Score Bethesda.



I did notice the laser rifle you're talking about. Looks like it has a different stock on it. You can see what looks like the regular stock, detached, under the rifle.

Possible weapons mods like New Vegas?
 
It looks like the bobbleheads might be back too since there is one in the garage. Is it tacky of me to like the 40s/50s retro furniture and house designs in the game to the point i'd be willing to use them in a real house? I'm also trying to figure out how that Mr Handy fit into the cardboard box in the closet the dog goes past.
 
It looks like the bobbleheads might be back too since there is one in the garage. Is it tacky of me to like the 40s/50s retro furniture and house designs in the game to the point i'd be willing to use them in a real house? I'm also trying to figure out how that Mr Handy fit into the cardboard box in the closet the dog goes past.



Hell, I love the retro looking stuff. Would love to be hunting down bobbleheads again, too.

Tacky? Not at all! ;)
 
I need to visit the bethesda store lol. I'm guessing from the few landmarks in the video that we're up near Boston, oddly enough I recognize the building with the gold domed roof from The Last Of Us when you're escorting Ellie not to mention the ship and the statue the BOS airship goes over. Guess the rumors were right. I would love to see a fallout game take place overseas to see what it's like over there. It's mentioned the Moriarty and the rich old guy in Fallout 3 both came from the UK so travel is possible though it's said they came because things are better in the US wasteland than at home.
 
No release date yet? I wouldn't be too bummed about the character creator. I usually used the same look every time. I don't think they should get rid of it though. I like the look of this game because 3 and NV felt like humanity hadn't advanced as much as they would in 200 years. Obviously if this is the Commonwealth they supposedly had more advanced tech there. I mean that there are absolutely no vehicles, no newly constructed buildings, etc. Heck there were no carts until NV. Fallout 2 actually had a functioning car. I'd also like to see another vault that had a GECK like Vault City in Fallout 2.
 
Hooooray, Fallout 4!

There's a few things I noticed.

Pip-boy

The pip-boy is simplified and appears to be updated to have a light globe for the light function, which is a nice addition. It also moved the settings dials to the right, which makes more sense from a usability view.

View attachment 485252

Vault Suit

The vault suit seems to be going back to its F1 and 2 style and has almost no visible seams. For Fallout costumers like myself, this is going to be tricky to replicate. It's also very snug, I hope everyone in the vault has been working out, this isn't a design that's suitable for all body types.

The F3 and FNV suits were designed with functionality in mind. I did some research (documented on my blog) on the concept art for F3/NV and found that they chose denim coveralls because it was very 50's, economical, suited all body types and made sense for life in a vault. The Vault 111 suit is more sci-fi and reminds me of comic books. This isn't a bad thing, I'm just a tiny bit disappointed that it's more difficult for people to cosplay a 111 vault dweller than it is to do Vault 101.

What I really like about the 101 suit is how simple or complicated you can make it. If you're more into props and armour, a blue coverall will do the trick, if you're like me and like to sew, a custom denim jumpsuit is also good.

Nuka Cola

Nuka cola now has round labels and a different shaped bottle than the previous ones. I get the feeling that this was more about Cokes IP lawyers and less about improved design.

View attachment 485256

Power Armour

I'm really happy about this, the size of the shoulders on the old armour always bothered me. This looks more compact and protective. I can't wait to see more.
View attachment 485257

The Dog
Is the dog was in both pre and post war situations? If so, then the game isn't too long from when the bombs fell (unless there's some kind of cryogenics in the vault?) Dogs live to an average of about 15 years. It's not dogmeat as we know it, Fallout 3 dogmeat is alive in 2277 Fallout 1 dogmeat is alive in 2161. The bombs fall in 2077. Perhaps all dogs are dogmeat, like all horses in the Witcher are "roach" - perhaps they're all related :-\

I'm probably going to be obsessing over this for a while. But hooray, finally Fallout 4 - all of my friends told me it was never going to happen. I'm off to do the "I told you so dance" in their face!
 
Yeah, it's rumored that the character creator may not be in the game.

The leaked casting documents refer to the PC as "player" in the script while other NPC's have unique names, which is usually a stand in for player created characters. The only "rumor" is idle speculation based on 5 seconds of him talking at the end of the trailer.

Mass Effect, Dragon Age and Saints Row have all had voiced custom characters.
 
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