Alright.
I'm back in the workshop and off to the slowest start ever. I decided to focus on the brackets that will hold the shoulder armor in place. These ones:
There's a pair of them:
Compared to the in-game renders, my 3D printed parts are missing some details. There's a series of recessed areas along the visible portion at the front end. So I made me a template:
The template was traced onto a piece of 1/8" Sintra twice (mirrored the second time) and then cut out. Those pieces were then glued onto the printed brackets:
Here they are after a bit of filler and sanding:
They looked pretty awful until the primer went on:
Now they're painted shiny and pink and I will be molding them in the morning.
As long as I was tinkering, I went ahead and built the platforms for the boots. I started with a couple of strips of wood and a hinge:
The straight end will attach to the heel:
The crosspiece at the front end will be installed inside the toe:
The whole thing has a plywood platform built on top:
Then it gets installed in the fiberglass foot parts:
I duct taped them onto my shoes and did some walking around. They're a bit wobbly, so I'm thinking of doing some reinforcement in there somewhere.
The best part is that the platform still fits inside the shin section:
The other thing I've made small progress on is the hands. My initial aim is to articulate the fingers on this beast, so they'll take a bit more thinking in order to get the functionality I'm after. For now, they're rigged like so:
When I pull the strings on the palm side, the fingers curl up thusly:
On the back side, each finger has a spring to pull it back to straight:
So that's all very promising. I just need to sand all of the pieces a bit more to open up the tolerances and keep the knuckles from binding up.
Finally, I've cleaned most of the sculpt out of the mold for the rubber mid-section:
From now on, it will be known as "thunderwear."