glad to hear it Ozzy. Thanks for the compliments folks!
ok, so I got really bored at work and starting dreaming up how I would approach the full interior of the falcon. That is, what artistic license I would take if I went for the whole deal. I started fooling around with the rough layout below, and did some more screencap research. I think I may have come up with a logical location, and layout, of the med bay that I don't know if I've seen done before, but correct me if I'm wrong.
as you can see from the screencap below, the med bay bunk is on a wall that's perpendicular to one of the types of rings that recur around the falcon in association with the padded rings:
It seemed to me that if you took one of the segments of the corridors, took out the outer wall and stuck the med bay into it, you'd get what you see in my layout.
here it is in the rough layout I came up with. I put a hatchway to an escape pod bay (which mirrors the ramp hatch on the opposite side), and then I put the medbay just beyond that, because in ESB we see three segments of the port corridors and we know there's nothing attached to them.
(please ignore the fact that the scale is weird and the cockpit corridor doesn't match. I'm just fooling around here with an interior layout, not trying to solve the ship of riddles.)
when I built a model of the new med bay layout, it fit perfectly. A render to follow
click to enlarge
what do you guys think?
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