Vrogy
Well-Known Member
Time to step out of the shadows.. Hi, folks!
First step for us was modeling. Make points. Connect points. Tweak. Iterate ad nauseum.
We've also got a helmet worked up, but we'll be building that last, as we can do in a pinch and stay canon with a modern 8-point cover and custom insignia.
Then we used a program called Pepakura to generate papercraft patterns.
Those files were printed onto cardstock and are mostly assembled at this point.
No extant pictures of the other stuff in meatspace yet, sorry.
Thanks go to Primal Weyland for accurate orthogonal references(good screenshots), and the folks who pioneered scratch-building via pepakura.
Up next is resin-coating, fiberglassing the interior of pieces, then lots of smoothing via bondo & mouse.
First step for us was modeling. Make points. Connect points. Tweak. Iterate ad nauseum.
We've also got a helmet worked up, but we'll be building that last, as we can do in a pinch and stay canon with a modern 8-point cover and custom insignia.
Then we used a program called Pepakura to generate papercraft patterns.
Those files were printed onto cardstock and are mostly assembled at this point.
No extant pictures of the other stuff in meatspace yet, sorry.
Thanks go to Primal Weyland for accurate orthogonal references(good screenshots), and the folks who pioneered scratch-building via pepakura.
Up next is resin-coating, fiberglassing the interior of pieces, then lots of smoothing via bondo & mouse.