Ubisoft now nearly as hated as EA

Admittedly I don't get too involved with this kind of thing but I generally think Ubisoft is alright. AC is a great franchise, there's a few great Rayman games out there now, etc.

So far as the female assassin goes. I can understand if their story revolves around a male character. I don't think creative direction should ever be dictated by political correctness so if they believe that their story requires a male then so be it. I'd say the same to anyone who wanted a male playable character in a Tomb Raider game. The creative direction there involves a female character. Deal with it.

However, if it DOESN'T matter? how hard can it really be to have the option of being male or female?
 
seriously, you can't just change a rig on the fly. I followed game design at college and believe me, if they were adding a girl rig it would add a few months in the development. there is a reason why so mony game developpers re-use their old rigs for other games.

Funny how you say "just add"
when in fact it tooks them ages to ittirate the characters they have now.
 
Because you have to animate long hair and big, bouncing

boobies.jpg



And that just takes too much time, I guess.

(psst...you don't have to add that stuff, but that's beside the point)


I haven't followed this latest story, but wasn't there a female assassin in the last game or in one of the side games or something? And haven't they had Kristen Bell's character in the games for ages now? So, what's the problem?
 
seriously, you can't just change a rig on the fly. I followed game design at college and believe me, if they were adding a girl rig it would add a few months in the development. there is a reason why so mony game developpers re-use their old rigs for other games.

Funny how you say "just add"
when in fact it tooks them ages to ittirate the characters they have now.

They have the rigs from previous games so ya, "just add" isn't a huge stretch I don't think. But either way, if it isn't important to the story that the character be one gender then give an option. It's clear that there's a demand for it and it's a comparatively minor thing seeing as it's standard practice in a lot of games now.
 
It's not just swapping the character rig. You're talking about rewriting and rerecording a lot of dialogue for both the character and all other in-game characters, reanimating the female character (otherwise it would be a female that moves like a male), and a slew of other changes.
 
The motion is largely motion capture these days anyhow.

Still, it's not an addition you make in the middle of a development cycle. It's something you should do at the start of the next cycle, and it would not be terribly difficult for them to do at all. Would it cost $$? Yeah. And there's you're likely reason. They likely don't want to spend the money.

Why give people a reason to buy the 4th or 5th iteration? Just slap new levels on the old engine, spiffify some textures up and crank out. Isn't that the mantra these days?
 
It's not just swapping the character rig. You're talking about rewriting and rerecording a lot of dialogue for both the character and all other in-game characters, reanimating the female character (otherwise it would be a female that moves like a male), and a slew of other changes.


Not true. Mass Effect did NOT have different dialogue for FemShep versus MaleShep and it worked just fine.

Also, I've seen footage of how the characters are supposed to move in those games. No woman is going to be doing those moves with her boobs bouncing around. As a woman, I can tell you that she's going to have them secured in some way (probably with a chest wrap to keep them from jiggling about) so there's really no excuse for NOT having a female option if there's no mandate on the Assassin being male.
 
So far as the female assassin goes. I can understand if their story revolves around a male character. I don't think creative direction should ever be dictated by political correctness so if they believe that their story requires a male then so be it. I'd say the same to anyone who wanted a male playable character in a Tomb Raider game. The creative direction there involves a female character. Deal with it.

A line of reasoning that is understandable and certainly one that needs to be discussed…. too bad that's not the line of reasoning they used.

“It’s double the animations, it’s double the voices, all that stuff and double the visual assets,” Amancio said. “Especially because we have customizable assassins. It was really a lot of extra production work.”

Kind of impressive when the visuals to the game are nothing short of outstanding, yet they can't afford to work on making a female character…. even though their game features some.
 
Not true. Mass Effect did NOT have different dialogue for FemShep versus MaleShep and it worked just fine.

Also, I've seen footage of how the characters are supposed to move in those games. No woman is going to be doing those moves with her boobs bouncing around. As a woman, I can tell you that she's going to have them secured in some way (probably with a chest wrap to keep them from jiggling about) so there's really no excuse for NOT having a female option if there's no mandate on the Assassin being male.

But M.E. was created that way. To be interchangeable. From what I'm reading it seems like they already wrote it for a male character and don't want to do the extra work to go back and make it work retroactively for a female. I'm not saying they SHOULDN'T EVER have a female character and I don't think they're necessarily locked into it like Tomb Raider is locked into a female character, but it sounds like the work is already done.
 
I think it is just as worthy of scorn that the review embargo for AC Unity was noon the day it was released, giving people a full 12 hours to buy it without being able to check a review (especially since the game is widely reported as having massive technical issues). Gotta keep that Assassin factory chugging yo...
 
On a related note, their stock fell 9% yesterday. Well deserved, IMO. They've been on a roll lately of doing all the wrong things with their games and their customers. AC:U is being hailed as a shining example of everything wrong with the industry today.

I feel bad for the folks that actually worked on the game, though. Everything Ubi is doing wrong right now can be put squarely on the shoulders of upper management, not the guys actually in the trenches doing the grunt work.
 
The fact that they can't be bothered to design a AC game that lets you choose character says alot, they'd sell more games to women that way. They seem to not realize that women are a huge part of the gaming community even if they don't admit it due to all the morons online. Ubisoft's shown that it's just full of bad ideas all over and honestly I think that the female character one isn't just them but a lot of companies, the worst is their review BS. Plus the controversy over them lowering the quality of the game so it looked the same on all systems and i just read that the framerate on the ps4 is terrible compared to the xbox1. They're pumping the games out so fast the quality is going to be terrible.
 
I would just make the character and the players will "fix" them. All you need to do is look at mod sites for games like Fallout or Skyrim. I was looking at Skyrim mods the other night and there actually is a mod for more bouncy boobs. :lol

I haven't had a big beef with Ubi until they started the really draconian DRM a few years back.
 
Only just getting into Unity, but I am really excited about it so far. It feels like a return to what AC should be! ACIII was nothing short of a complete train wreck. Black Flag was a great and fun game but it didn't feel like AC... it just felt like a pirate game. Unity? Feeling better!
 
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