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The Book of Boba Fett
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<blockquote data-quote="Riceball" data-source="post: 5270725" data-attributes="member: 9853"><p>It would add to the cost because someone would have to design the armor first, model it, texture it, and then rig it. But once done, it's a bit easier than hand drawn since you don't have to figure out to draw it from all angles. But CG animation isn't a simple matter of pushing a few buttons and you get a new model and animation.</p><p></p><p>3D animation involves just as much artistry as traditional hand drawn animation does with an added dose of technical artistry. The biggest advantage of 2D animation is repeatability, scaling, and the elimination of the need of figuring out how something looks from different angles and perspectives. But you still need artists to create the models, others to texture them, then animators to actually animate them.</p></blockquote><p></p>
[QUOTE="Riceball, post: 5270725, member: 9853"] It would add to the cost because someone would have to design the armor first, model it, texture it, and then rig it. But once done, it's a bit easier than hand drawn since you don't have to figure out to draw it from all angles. But CG animation isn't a simple matter of pushing a few buttons and you get a new model and animation. 3D animation involves just as much artistry as traditional hand drawn animation does with an added dose of technical artistry. The biggest advantage of 2D animation is repeatability, scaling, and the elimination of the need of figuring out how something looks from different angles and perspectives. But you still need artists to create the models, others to texture them, then animators to actually animate them. [/QUOTE]
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