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Pepakura Help: Anyone intrested in helping unfold a couple of hefty files
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<blockquote data-quote="Noble625" data-source="post: 3602711" data-attributes="member: 138149"><p>Im looking for someone that is willing to help me and the community unfold some big pep files.</p><p>Just to let some people who are intrested I start with a 3d model and just position it in a position that seems cool, but since I'm still new to Blender I am very restricted at the moment.</p><p>Just a look at the process.[ATTACH]458540[/ATTACH]</p><p>Then Exported to obj format.</p><p>Which is then opened in Pepakura Designer.[ATTACH]458541[/ATTACH]</p><p>As you can tell the 2d peices look like a bunch of messy peices.</p><p>So if there is a brave soul who has the patience to the unfold and assure the more simplicity of this build.</p></blockquote><p></p>
[QUOTE="Noble625, post: 3602711, member: 138149"] Im looking for someone that is willing to help me and the community unfold some big pep files. Just to let some people who are intrested I start with a 3d model and just position it in a position that seems cool, but since I'm still new to Blender I am very restricted at the moment. Just a look at the process.[ATTACH]458540.vB[/ATTACH] Then Exported to obj format. Which is then opened in Pepakura Designer.[ATTACH]458541.vB[/ATTACH] As you can tell the 2d peices look like a bunch of messy peices. So if there is a brave soul who has the patience to the unfold and assure the more simplicity of this build. [/QUOTE]
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Pepakura Help: Anyone intrested in helping unfold a couple of hefty files
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