Pacific Rim Jaeger Resource **03/04 Striker Eureka unfolds added**

Discussion in 'Replica Costumes' started by laellee, Jul 30, 2013.

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  1. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    ***UPDATED 3/4/14***
    RPFer Glitch 5902 has been working on remodeling and unfolding the Striker Eureka suit pieces for paper pep. :thumbsup It's still a work in progress, but he has about 80% of the suit done. Link is below :thumbsup



    I recently teamed up recently with fellow RPFer SriLanKING to try and get some decent files together and hopefully build some pretty amazing Jaeger suits. The most recent batch has been culled from the new Pacific Rim 360 game, with fairly promising results after some tinkering. I will post Jaegers as I can, in textured PDOs and also suit OBJs with separate BMP files, all in .zip files. Hopefully with the help of modelers and unfolders, we can make these more accessible for everyone to build with.

    FIRST OFF THOUGH, some info and guidelines:

    1- These initial PDOs and files are of entire Jaeger suits, and have not been separated into pieces yet. That's where we could use some help. Preview pics are included in the post to give an idea of resolution.

    2- Don't ask me to split these suits up for you into pieces. That's why this thread was started, to offer the files to everyone and hopefully get help from people capable and willing to work on this.

    3- New suit models and PDOs will be posted up as I can and will, no need to ask if I am done with a particular one yet (such as Stryker Eureka). If I have the Jaeger, I'll post it.

    4- I'll try and keep all updates and new unfold links in the first post so they're easier to find. I'll also try to add any unfolds and pieces people get done in the original post.

    5- If you're unsure how to open/unzip/apply textures/unfold/etc., google is you friend. So is search. Do it.

    6- I had a #6 but now I forgot it. That sucks.

    On to the files: FILEPACK LINK IS AT THE BOTTOM OF EACH SECTION

    CHERNO ALPHA
    [​IMG]
    [​IMG]
    Cherno Alpha Filepack (PDO,OBJ,BMP)
    Cherno Alpha Filepack 2 (Separate component OBJs) **added 7/31, these still need to be cleaned up**

    CRIMSON TYPHOON
    [​IMG]
    [​IMG]
    Crimson Typhoon Filepack (PDO,OBJ,BMP)
    CRIMSON TYPHOON Filepack 2 (Separate component OBJs) **added 7/30, these still need to be cleaned up**

    GIPSY DANGER
    [​IMG]
    [​IMG]
    Gipsy Danger Filepack (PDO,OBJ,BMP)
    Gipsy Danger unfolded helmet letter .PDO
    IGN Gipsy Danger unfolded helmet A4
    GYPSY DANGER Filepack 2 (Separate component OBJs)**added 8/1, these still need to be cleaned up**
    SriLanKING's updated 8/6 cleaned GYPSY DANGER parts .ZIP

    STRIKER EUREKA
    [​IMG]
    Striker Eureka Filepack (PDO,OBJ,BMP)

    NEW ADDITION: GLITCH 5092's STRIKER EUREKA PAPER PEP .PDOs (75% complete):
    03/04/14 zip files

    COYOTE TANGO
    [​IMG]
    Coyote Tango Filepack (PDO,OBJ,BMP

    Let me know if there are any broken links/etc... Have fun.
     
    Last edited: Mar 4, 2014
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  2. Tiashe

    Tiashe New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    That's awesome~ :eek:
     
  3. xaosbringer

    xaosbringer Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    I think I just had a nerdgasm... I was just talking about how awesome this would be with the guys where I work. Now that much awesome is 1 step closer.

    *runs off to play with the files in blender*

    It will make a good fill in while I wait for the stuff I need to finish my Tie pilot build.
     
  4. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Added Cherno Alpha individual .OBJ filepack in the first post. This zip contains the individual part .OBJs, they have not been cleaned up (still have overlapping meshes).
     
  5. Lifeburn

    Lifeburn Active Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Awesome! Been wanting to build a Gypsy Danger helmet to display.
     
  6. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    c57840c27l34bv7fg.jpg
    Cherno Alpha.zip

    gu07pfnlz3o9cknfg.jpg
    Gipsy Danger.zip

    here is the updated link with my version of cherno Alpha to boot
     
    Last edited: Jul 31, 2013
  7. Zero Prime

    Zero Prime New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Hey all, I don't have an unfold from the game files but I do have a wearable Gypsy Danger file and a collection of Files from a model released by Del Toro and IGN

    Gypsy Danger Helmet (Wearable): Gypsy Danger Head - Download - 4shared
     
  8. yosb

    yosb New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Fabulous thread! Thanks so much for sharing!
     
  9. Ciano930

    Ciano930 Well-Known Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Love to pep some of these would be awesome!
     
  10. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    ....added Crimson Typhoon separated .OBJ pack and SriLanKING's Gipsy Danger pack
     
  11. zorprime

    zorprime Active Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    DANG IT... Now I have to build a Gipsy Danger suit... and I was just about finished with my Ironman armor. My wife is going to kill me (off to buy foam)
     
  12. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Gipsy Danger seems to be the most popular suit; If I get some time I'll try to clean the components up on that model first so it can be built properly. No promises for a timeline, but it is DEFINITELY the easiest model to clean up of the three posted.
     
  13. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Gypsy Danger's individual component OBJs updated in the first post. A texture file is included with these packs.
     
  14. Maggie Gilmore

    Maggie Gilmore New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    I'm 100% new to foam modelling but the idea for a Gipsy Danger costume has been burning in my brain for the past week since I saw the film and dove into the internet looking for resources and ideas. So glad to have discovered this forum and all of your amazing work and research so far! I'm hoping I can stick with this and learn how to work with foam since it seems like a really rewarding craft, I've only ever done sewn costumes.
     
  15. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    q8d7u2j2sm01ojufg.jpg
    t8snl74xh06ij0wfg.jpg
    97cujd9wgy7dmyvfg.jpg
    uotr76f0cbmecwpfg.jpg

    Not to hijack but here is what the gipsy danger helmet unfold looks like when I peped it :cool
     
  16. curlyhairedboy

    curlyhairedboy Active Member

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  17. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Hot glue
     
  18. ikkakuro

    ikkakuro Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    looking forward for the striker eureka model :D
     
  19. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    That helmet came out great, really clean.
     
  20. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    my question is how would we scale the actual suit? because if we were to scale everything to the size of the helmet the costume would be like 9ft tall
     
  21. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    The helmet scale was just an arbitrary number. I set the scale oversized so that if people change the size they will most likely go smaller, and all the unfolded parts will still fit on the paper they are printed on.
    Scaling a suit all depends on how someone wants to build it. If it's actually going to be worn (and not just a display), you've gotta figure out what height works for you, if you're going to use stilts and/or arm extensions, heck even if you are actually going to see through the helmet or just the chest.
    Bottom line is, changes would HAVE TO BE MADE. A human being cannot reasonably fit into any of these jaeger suits without the models being modified. Hips are too wide, shoulder span is too great, heads are too small, joints are too narrow, etc etc etc....
     
  22. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    yeah... if it were to be a costume I guess I'll have to sacrifice movie accuracy the problem is how would one go about that?

    sorry for cluttering this thread :angel
     
  23. Dei

    Dei Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Cherno Alpha's hip joints would have to be widened if anyone wanted to wear it with stilts. Perhaps have the wearer looking out of the connpod section in it's chest, while having the rest of the headpiece sitting above their head? That could potentially help with the sizing issue.
     
  24. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    If you have experience with modeling software, you can use the following file(s) to see how a body can fit in the suits. The following is the .blend file and also an .obj file of the 3 suits along side 3 randomly scaled bodies. I usually determine my build sizes by adjusting the digital mannequins until they fit the way I want them to.

    PREVIEW PIC
    [​IMG]

    Jaegers and mannequins Blender format

    Jaegers and Mannequins .OBJ format
     
  25. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    It looks like that the middle mannequin will fit in the gipsy danger fairly comfortably, the only issue it seems that his arms will have to be placed like the silhouette in this page gundam__mecha_cosplay_tutorial___lesson_1_4_by_miragecld-d5evqdk.jpg so the wearers bicep will not line up 100% with the costume bicep
     
  26. Tack

    Tack Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Are models for the pilot suits available?
     
  27. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    I have the game-based pilot suit/harness assembly.

    [​IMG]

    Operator suit/harness assembly .OBJ

    ****UPDATED- not a generic operator suit, in game version of Real Steel's Atom, thnx MorbidCharlie for identifying****
     
    Last edited: Aug 6, 2013
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  28. Squirrel

    Squirrel New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Great, now I want a Crimson Typhoon suit.
     
  29. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    I have a question for the other [3d] modelers on this forum; is there a way to remove and internal geometry on a model other than the boolean modifier in blender? these models seem to have quite a few of these issues and I was wondering if there was an alternative to separating each offending piece and reattaching it via the boolean tool
     
  30. MorbidCharlie

    MorbidCharlie Sr Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Laellee - that's not Pacific Rim, that's a weird OBJ of Atom from Real Steel with extra hands for some reason.

    Atom-photo-real-steel-premiere.jpg
     
  31. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Well that explains A HELL OF A LOT with a couple of things, then :) Thanks for pointing that out, I am pretty sure I have a texture for him as well. Now I gotta go dig into the filework again. So I guess you can play as Atom too in the Pacific Rim game. Well now I have one reason to regret not seeing Real Steel.... Thanks again! :thumbsup
     
    Last edited: Aug 6, 2013
  32. xray1977

    xray1977 New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    hey guys im fairly new to this. was trying to open the obj files and not really sure how. I have pepakura.. any info would be appreciated
     
  33. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    What are you trying to do? Pepakura will not be very happy trying to open the entire suit at once; it's a lot of info for Pepakura to process and can crash it. You should be able to open an individual .OBJ part in Pepakura, and then import other pieces using the file menu.
    If you are looking to modify the files themselves, you will need to use modeling software such as 3DSMAX or Blender.
     
  34. xray1977

    xray1977 New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    thanks laellee, I was actually on labtop and just had the viewer on there. had to open on my desktop lol
     
  35. DasHHat

    DasHHat New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Hey, I'm gunna be building the Gipsy Danger suit pretty much to scale with the movie.

    using the files from the 405th here

    I don't intend to fit in it and do the sort of method the people who make dinosaur costumes do, where the limbs are visible but clad in black. This should make the suit relatively accurate. I have the skinniest hips as well so I should be able to fit in it!

    I'll be starting the foam build soon, thought I'd let you know and say thanks to the people working on these files. I hope I'll do your work proud!

    pacic rim cosplay 2.jpg
     
  36. Judge Spartan

    Judge Spartan Sr Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Will anyone be doing Striker Eureka files? especially the helmet?
     
  37. icydee

    icydee New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    9ft, right, I need to scale it up a bit in that case.

    My plan is for a 3m high version of this for my next cosplay. :eek
     
  38. Pawthorne

    Pawthorne New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    My first build (post-discovery of theRPF) was Gypsy Danger for my kid's Halloween costume. I started with the pepakura helmet here to prove to myself I could do it, and then free-handed most of the rest. He won first prize at his Tae Kwon Do studio and had a blast trick-or-treating. It wouldn't have been possible with out this thread and this other one over at the 405th. Thanks :love

    Gypsy1.jpg
    waiting for his studio to open...


    gypsy2.jpg
    After winning first place ( 50 bucks! )

    gypsy3.jpg
    The obligatory pose with his brother for mom.

    gypsy4.jpg
    On patrol for Kaiju... or candy... he destroys them both equally fast.


    GypsyDad.jpg
    He and I outside our 'Insane Asylum' themed house.

    The helmet lights and shoulder shield lights were so bright that we didn't even need a flashlight to walk around for trick-or-treating. We didn't turn on the reactor ( a CPU fan ) because it was chilly, but folks loved the red LEDs I wired in that made it 'glow'.

    Thanks!
     
  39. ironmaided

    ironmaided Sr Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    i've been lookin' for this. . .and i will definitely build the gipsy danger (i want it soooo bad) after i finish my current project. . .thanks laelee
     
  40. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Of course, just wish I had more time to work out these files... They need a BOATLOAD of modifying in modeling software, the designers just threw all the components together so they'd look good as solids, the interior geometry is garbage. :( At least the models look good.
    Maided, if you want a challenge, I'll send you over these guys :lol:lol:lol

    [​IMG]
     
  41. ironmaided

    ironmaided Sr Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    just finished checkin out the gipsy model on 3ds max and i must say. . . i will need alot of foam for it :lol

    oh god. . .well. . .

    [​IMG]
     
  42. icydee

    icydee New Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    This is my take on the sizing.
    concept.JPG
    The main issue I see here is working out the weight. Does anyone have any similar suits made with a weight estimate?
     
  43. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    [​IMG]

    [​IMG]

    [​IMG]

    Maybe these'll inspire you guys it was I think 9 feet tall and aprox 400 pounds

    [video]http://video.wired.com/watch/how-to-build-a-giant-mech-wired?c=series[/video]
     
    Last edited: Nov 1, 2013
  44. laellee

    laellee Master Member RPF PREMIUM MEMBER

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  45. SriLanKING

    SriLanKING Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    Now I wanna make one!
     
  46. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Resource ***11/12 Striker Eureka & Coyote Tango Added***

    Striker Eureka and Coyote Tango models have been added! Links are in the first post. These are raw suit .OBJs with the bitmap textures, and also unmodified .PDOs, very good quality although they need a lot of work.

    Thanks goes to SriLanKing on this for tracking down the base files, I modded, tested and uploaded them so they should all be good. :thumbsup He's been waiting a long time for these. :cool
     
  47. Dumontrudisel

    Dumontrudisel Well-Known Member

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    Re: Pacific Rim Jaeger Resource ***11/12 Striker Eureka & Coyote Tango Added***

    Has any progress been made on Striker Eureka? I'm no 3D modeler, but I've been dying to build a wearable Striker Eureka suit, complete with foam blades, lights, and a chest launcher that shoots nerf darts
     
  48. laellee

    laellee Master Member RPF PREMIUM MEMBER

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    Re: Pacific Rim Jaeger Resource ***11/12 Striker Eureka & Coyote Tango Added***

    No, I added the base files not even an hour ago. Someone will have to go through them, separating the pieces and making them build-friendly.
     
  49. MFP 2020

    MFP 2020 Sr Member

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    Re: Pacific Rim Jaeger Model Resource (READ 1ST POST BEFORE QUESTIONS!!!)

    That is fantastic! Well done! I did a foam Master Chief for my 6-year-old; I'll bet he'd love this.
     
  50. ironmaided

    ironmaided Sr Member

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    Re: Pacific Rim Jaeger Resource ***11/12 Striker Eureka & Coyote Tango Added***

    [​IMG]

    This is the start.
     

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