xl97
Master Member
Pretty cool..
and nice different approach then mine (and others here)
I dont have/use a separate audio board (mine is an all-in-one custom board)
and for the video stuff.. were using a separate 'brain' (board) all together...
as it will be connected to 'all' components in the end..
2 x repulsor boards
2 x leg/hip boards
1 x uni-beam board
1 x helmet board
the screen will actually display data form the accelerometers and show/display when the reulsros are firing.. or legs are walking.. show when helmet/faveplate is up/down..
battery %.. and other visual animations..
from the looks that aspect will be MUCH easier than porting some code to a screen... I have never played with the screen/graphics approach you are doing.. so that is cool/fun!
and nice different approach then mine (and others here)
I dont have/use a separate audio board (mine is an all-in-one custom board)
and for the video stuff.. were using a separate 'brain' (board) all together...
as it will be connected to 'all' components in the end..
2 x repulsor boards
2 x leg/hip boards
1 x uni-beam board
1 x helmet board
the screen will actually display data form the accelerometers and show/display when the reulsros are firing.. or legs are walking.. show when helmet/faveplate is up/down..
battery %.. and other visual animations..
from the looks that aspect will be MUCH easier than porting some code to a screen... I have never played with the screen/graphics approach you are doing.. so that is cool/fun!