Iron man motorised faceplate electronics tutorial!!!

Pretty cool..

and nice different approach then mine (and others here)

I dont have/use a separate audio board (mine is an all-in-one custom board)

and for the video stuff.. were using a separate 'brain' (board) all together...

as it will be connected to 'all' components in the end..

2 x repulsor boards
2 x leg/hip boards
1 x uni-beam board
1 x helmet board

the screen will actually display data form the accelerometers and show/display when the reulsros are firing.. or legs are walking.. show when helmet/faveplate is up/down..

battery %.. and other visual animations..


from the looks that aspect will be MUCH easier than porting some code to a screen... I have never played with the screen/graphics approach you are doing.. so that is cool/fun!
 
Hey 7sinzz, thanks a lot for getting this thread together mate! I am totally new to electronics and was fretting about how I'd even solder some eye led's together, never mind the motorised face plate! :confused Was thinking about a picaxe after watching xrobots great videos, but am gona roll with you guys instead and order an Uno to learn on.

I've been checking out all the resources everyone's linked in the thread: arduino guides on p8, the sound afffects on p1, the plastic pellets and servo links etc. It's helping me to get familiar with it all, and each little thing I learn makes it seem a little less daunting. :)

So thanks again guys for doing this; it's a HUGE help for a lot of people! Will be watching what ya's come up with next! :popcorn
 
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That looks nice! You can PM me if you need some info about my setup!




There is actually a app that converts pictures for the MAX7456, i need to look it up again.
I think a pinhole cam is not good enough in low light. But if i want, i can still change it. The cam is the easiest part of my helmet.

Andy


Thanks man, I'm really interested in your voice activation but first I wanna get what I have working going first lol.

I wish I had known about a program before hand LOL, painting pixel by pixel was a pain in the back side. honestly I didn't take low light into consideration... crap... well fingers crossed.
 
Pretty cool..

and nice different approach then mine (and others here)

I dont have/use a separate audio board (mine is an all-in-one custom board)

and for the video stuff.. were using a separate 'brain' (board) all together...

as it will be connected to 'all' components in the end..

2 x repulsor boards
2 x leg/hip boards
1 x uni-beam board
1 x helmet board

the screen will actually display data form the accelerometers and show/display when the reulsros are firing.. or legs are walking.. show when helmet/faveplate is up/down..

battery %.. and other visual animations..


from the looks that aspect will be MUCH easier than porting some code to a screen... I have never played with the screen/graphics approach you are doing.. so that is cool/fun!

Super excited to see what you come up with!!!
 
After re reading it today there was an error in my pin out diagram in the top of my code it's not A0 it's A4 and A1 should be A5.
 
Ebay sells arduino uno starters kit, im gonna buy one to give it a try, i always wanted to learn about arduino, but i guess i need to buy one, and trial and error like they say, thanks
 
Daggibon, it's great that this thread is useful to you. As stated I've only supplied very basic foundations to get everyone set up. The rest of the guys in this thread are absolutely awesome. Some seriously mind blowing skills within this thread. I'm more taking a back seat now and learning along with the rest of you.

Tiefschwarz, welcome to therpf. I'm glad this thread has inspired you to join up. The guys in here can provide and infinite wealth of knowledge.

I'm fascinated watching the HUD and sound effects come together.

I will need to go through this thread and place various provided resources into the first post. I also think a LOT of you need some serious crediting.
 
Since arduino doesn't have a real debugger one of the best things you can do is use the serial monitor and have it output your variables as you go. This will help you figure out where something is going crazy.


What the heck is a serial monitor and does it cost alot?
 
its a button in the Arduino IDE that opens another screen (monitor)

where you can conduct SERIAL communication with your Arduino/device....

if you print out variables/data.. you can see (track) them in this screen as well..
 
What the heck is a serial monitor and does it cost alot?


I just commented on your thread and gave you an example of how to use it. Play around with it a little and try to get a few fundamentals and build a good base to understand what your doing.
 
Looks great drakobus, nice and compact.

Just a heads up i'm going though and I'm going to pick out and rip out some clips of sounds from the movies. so if there are any suggestions of sounds you want please let me know and I'll see what I can do :)
 
Hey drakobus, just the Picaxe board I am considering for my build. Picaxe's are great, cheap and easy to program. I have been using picaxe's for over 10 years, so if you have any questions or need help with the programming I would be glad to help.

I wrote a pdf document for the R2 builders group, that while a lot would not be directly useful to you some would be. You can google "Picaxe for Astromechs" to get yourself a copy. The latest version is split into two pdf files Book A and Book B. If you could call it latest versions, nearly 4 years old now, and picaxe's have improved since then and new versions out.
 
Thank I'm having trouble getting it to react to the reed switch so might change it to ir as I've got a few other boards laying around but I think it's just my code that's bonkers
 
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