lllusion112
New Member
Hi all,
I am quite new here but just wanna share my current build and ideas on the movable jaw for the MK42/43 helmet.
I remembered seeing some posts regarding this but it somewhat died off...
Anyway, just want to share some details i noticed.
I was working on the helmet for easy 3Dprinting, I noticed that the inner cheek piece doesn't move when the jaw moves forward,.
Here's the result after some modifications to the helmet.
Here's a little link to the exploded view of the different parts for printing!
https://www.youtube.com/watch?v=_fCfv3fNxIY
I'm still quite new to the simulation features in SW, so i guess I'm gonna just have it 3d printed and figure out the mechanisms.
Any suggestions for motorizing it...? (I'm a noob in these! =P)
Cheers,
Jason Loo
I am quite new here but just wanna share my current build and ideas on the movable jaw for the MK42/43 helmet.
I remembered seeing some posts regarding this but it somewhat died off...
Anyway, just want to share some details i noticed.
I was working on the helmet for easy 3Dprinting, I noticed that the inner cheek piece doesn't move when the jaw moves forward,.
Here's the result after some modifications to the helmet.
Here's a little link to the exploded view of the different parts for printing!
https://www.youtube.com/watch?v=_fCfv3fNxIY
I'm still quite new to the simulation features in SW, so i guess I'm gonna just have it 3d printed and figure out the mechanisms.
Any suggestions for motorizing it...? (I'm a noob in these! =P)
Cheers,
Jason Loo
Last edited: