Hey guys and gals,
Spent a late night sculpting this little dude in Zbrush:
Originally I was going to just print the free sculpt on Thingiverse, then I really started looking at it and had to take a stab at better accuracy. I don't know about everyone else, but for me sculpting a 3 dimensional prop with only 2 front views is hard to stomach. Hard to believe it only shows up in a few frames of the whole movie!
I got rid of the 'core' the Thingiverse model has, as it makes it really hard to mold. I "hung" the jaw from the main body of the knob and made it a separate part that keys in. This way the shift lever travels up behind or through the lower jaw and screws into the skull. I allowed for a 'universal' M16 1.5 thread in the head, so it can be either tapped or cast with a metal threaded insert, and adapters will allow it to fit on any screw-on shift knob.
I might print this guy out in stainless steel and see how he looks!
Spent a late night sculpting this little dude in Zbrush:
Originally I was going to just print the free sculpt on Thingiverse, then I really started looking at it and had to take a stab at better accuracy. I don't know about everyone else, but for me sculpting a 3 dimensional prop with only 2 front views is hard to stomach. Hard to believe it only shows up in a few frames of the whole movie!
I got rid of the 'core' the Thingiverse model has, as it makes it really hard to mold. I "hung" the jaw from the main body of the knob and made it a separate part that keys in. This way the shift lever travels up behind or through the lower jaw and screws into the skull. I allowed for a 'universal' M16 1.5 thread in the head, so it can be either tapped or cast with a metal threaded insert, and adapters will allow it to fit on any screw-on shift knob.
I might print this guy out in stainless steel and see how he looks!
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