Colin Droidmilk
Sr Member
Serves me right for not being a video game aficionado, but I'm not entirely sure what is meant by "video game camera motion." I can tell you that owing to the general complexity of Cameron's images he keeps his camera movement to a well motivated minimum. Oh, there are as few dynamic moves to be sure, but in general Cameron allows his camera to linger over the world he's created rather than punch hyper-kinetic holes in it.
As for the comparison to Gollum, there is none. The N'avi represent the best example of CG character animation to date. Gollum is primitive by comparison.
As for the dialogue being as "good" as Aliens, I'd say that's a reasonable comparison. Suffice it to say neither film will distinguish itself in the annals of great cinematic wordplay, but that's as it should be. Whatever Avatar is about, it ain't about the dialogue -- any more than 2001 was.
Well I gave good examples of what I mean by vidgame motion. Jackson's over-fast POV landscape shots over Isengard, all characters on the backs of any creature, from LotR to SW, troll fight in Moria etc. etc.
Those clips I saw all looked too much like that to my taste, but you saw the whole film and you say it's not so bad as that. Ok, as I say, if you're right, I might go. But how do I know your sensibilities are the same as mine? The fact that you go for the Na'avi over Gollum to the extent that you do indicates that they're quite different.
The dialogue. I know not to expect Ingmar Bergman, right? But I don't expect ten levels below the grunt movie, 'Aliens'. That's what I'm getting from scene after scene after scene. I've watched the 'you're not in Kansas' scene, I've watched the whole section where the guy is shown his avatar, where Weaver puts him in etc. hated every single word of it.
Anyway, as I said, I might go. To see those helicopter thingies in 3D and have a look at that big tree.