dunder11
New Member
I'm building a Monoco gestral costume from Clair Obscur, and I want him to be full height, which according to the game files seems to be around 2 m (6'6") tall.
I'm 6'0", and I was hoping for some advice of how to disguise where my armpits and knees land compared to where his model places them.
I'm sure I can cover the area fairly well considering he's got a lot of fluff and gear around the armpits, but I'm not sure how to do the mechanics so that I can still maintain a good range of motion when moving his arms.
Does anyone have any tips or builds they've seen that do this well? I've seen a lot of large cosplays in person, but haven't really dug into their construction. I did look at a few Hulk builds on here, but they're much more latex rubber, and closer to general human proportions, albeit huge. Monoco has really lengthened arms and legs compared to his torso.
I'm 6'0", and I was hoping for some advice of how to disguise where my armpits and knees land compared to where his model places them.
I'm sure I can cover the area fairly well considering he's got a lot of fluff and gear around the armpits, but I'm not sure how to do the mechanics so that I can still maintain a good range of motion when moving his arms.
Does anyone have any tips or builds they've seen that do this well? I've seen a lot of large cosplays in person, but haven't really dug into their construction. I did look at a few Hulk builds on here, but they're much more latex rubber, and closer to general human proportions, albeit huge. Monoco has really lengthened arms and legs compared to his torso.