FrogmanStudio
Active Member
Hello all,
While starting to churn out orders for my Hawkman helmet, I also want to start another personal project, unrelated to any commissions or requests.
I'm a lover of Greek Mythology (almost went into that for college instead of sculpting), and played/followed the God of War series with some interest, even if they do butcher the mythos somewhat, its still amazingly enjoyable.
I love their art direction, and when GoW3 came out, I was especially impressed by Hercules. So, looking at his helmet, and his weapons, I thought it was hilarious they managed to incorporate all three heads of Cerberus.
Heres a video showing him: YouTube - God of War 3: Boss Battle Hercules (HD 720p)
His helmet will be my next project, but unlike my previous ones, I want to avoid working on it initially in clay. While I love using that material, I don't think it will be particularly helpful with this specific piece, and will want to try a different method of construction. I've looked over Volpin's prop blog on his Thomas and Guy, and was curious if anyone else had other suggestions on construction methods. I want to get my master as smooth and finished as possible before molding, unlike my Hawkman helmet were I had to make 3 molds before it was finally 'finished'.
While starting to churn out orders for my Hawkman helmet, I also want to start another personal project, unrelated to any commissions or requests.
I'm a lover of Greek Mythology (almost went into that for college instead of sculpting), and played/followed the God of War series with some interest, even if they do butcher the mythos somewhat, its still amazingly enjoyable.
I love their art direction, and when GoW3 came out, I was especially impressed by Hercules. So, looking at his helmet, and his weapons, I thought it was hilarious they managed to incorporate all three heads of Cerberus.
Heres a video showing him: YouTube - God of War 3: Boss Battle Hercules (HD 720p)
His helmet will be my next project, but unlike my previous ones, I want to avoid working on it initially in clay. While I love using that material, I don't think it will be particularly helpful with this specific piece, and will want to try a different method of construction. I've looked over Volpin's prop blog on his Thomas and Guy, and was curious if anyone else had other suggestions on construction methods. I want to get my master as smooth and finished as possible before molding, unlike my Hawkman helmet were I had to make 3 molds before it was finally 'finished'.