Has anyone else seen this "Phase II" Enterprise??

GeorgeC

Well-Known Member
I didn't realize this was leaked months ago, but the fan-based production of Star Trek: Phase II (formerly known as Star Trek: The New Voyages) redesigned their CGI Enterprise incorporating elements of the Matt Jefferies' Phase II (proposed 1970s Star Trek TV series continuation) Enterprise.

That original Phase II design was the basis for the The Motion Picture Enteprise design.

This new CGI Enterprise doesn't look bad at all!

In some ways, I wish they had taken a direction closer to this than the TMP-ed "classic" Enterprise in JJ Abrams Trek...

Here's a link with the images of the design I'm talking about ---

http://trekmovie.com/2008/08/28/fanmade-new-phase-ii-enterprsie-ogam-announce-dvd/

I don't have access right now to a server that will let me upload the photos here.
 
Here are some pix of that early "Phase II TV Show" Enterprise that was designed in the mid 70s by Matt Jefferies and built (by Magicam?) and then not used when Star Trek TMP was greenlighted.

The underside saucer hull remains similar to TOS Enterprise, but everything else is pretty much Jefferies/Phase II. They even kept the pentagonal docking port below the NCC-1701 on the Engineering hull sides.

This version of Star Trek would have been more like a continuation of TOS but with slight "upgrades" to account for ten years of "real world" time having passed... and then Star Wars came out and changed everything. :lol

p2jefferiesvsdochtermanrj0.jpg

p2jefferiesvsdochtermangl9.jpg

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mattjeffriesconc02bl0.jpg

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Whats funny is I really hated this design...until I saw the new JJprise....this is starting to look a lot better to me....:)
 
I dunno, I think that's one ugly ship. But I'm sure something new and shiny and CG will probably distract most people from the...um...acting on Phase II.
 
The Ships of the Star Fleet fan publication calls this the Constitution II class (as opposed to the Enterprise class, which is the TMP movie ship).

constitutionii02qj2.jpg
 
Thanks for posting the Dochtorman renderings, Phase. I've known Daren for years, but those had eluded me.

A few months ago I provided DD with his first good look at the Abrams re-design. I thought he was gonna have a stroke, lol.
 
Thanks, but it was GeorgeC (first post in the thread) who actually posted the links to the Dochterman pics. :thumbsup

DD did some great work on the restored Director's Cut of TMP, creating a refit Enterprise in the computer that stands up to being intercut with the physical model footage.

I believe he later contributed a digital model to the TOS remastering effort, but not before much sucky footage had been generated with sub standard versions. :rolleyes
 
Phase II belongs on a list of greatest sci fi never made.

Sure wish they had gone with another series first, then the films.
 
I knew DD from back in the Icons days and his work on TMP was superlative. I really wished he had been involved with the new movie. No matter how much I want to to like the new 'E' leaves me flat. It looks like the 'designer' slapped a TMP saucer on the NSEA protector and had Gabe Koerner detail it. I FIRMYLY believe that ALL tehy had to do was take the original TOS E and give it a new level of surface detailing and we would have been fine. Id love to see Doc do that...do a rendering of teh TOS E with a full perlescent TMP paint job and floodlights and maybe some blue light behind the deflector dish and on teh insides of teh nacelles. Im pretty sure we ALL would have been happy with that.


Thanks for posting the Dochtorman renderings, Phase. I've known Daren for years, but those had eluded me.

A few months ago I provided DD with his first good look at the Abrams re-design. I thought he was gonna have a stroke, lol.
 
Dochterman did some test-renderings soon after "remastered" went on the air, to show them the sort of thing that was possible

ddtosepq3.jpg


And I THINK he contributed a model of the ship later in that effort. I could be wrong about that.

Later still, Dochterman contributed to the TOS Enterprise seen on "New Voyages", and of course now the Phase II version.
- k
 
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The CG renderings are complete ass, IMO. 15 years ago they'd be pretty good, but it doesn't look even remotely real, let alone to scale. Today there's just too much CG with the bar set too high to make this passable. I know from experience how hard it is to make the TOS ship look believable, especially in CG, but this ain't right, and it's doable - even for a guy in his bedroom who's not ILM. But you're probably right - it's the least of their worries.


_Mike
 
ACK Karl...resize resize!!!!! :)
Yeah what I would like to see is not just a cg rendering of teh TOS 'E' as it appeared in teh 60s but that ship with the pearlescent paint job (like TMP) and some flood lights and and blue warp engine strips down the insides of the nacelles, That grey IMHO tends to flatten the ship out and make it 2 D and cartoony. I think teh color of teh TOS E is one of the big contributors to it looking cartoony in CGI.
Take that design and give ita pearlescent paint job and some blig.
 
Changing the surface texture of the TOS does not solve its problems. It requires an extra level of surface detail. I played with it for a month straight; no question.


_Mike
 
ACK Karl...resize resize!!!!!
Yeah what I would like to see is not just a cg rendering of teh TOS 'E' as it appeared in teh 60s but that ship with the pearlescent paint job (like TMP) and some flood lights and and blue warp engine strips down the insides of the nacelles, That grey IMHO tends to flatten the ship out and make it 2 D and cartoony. I think teh color of teh TOS E is one of the big contributors to it looking cartoony in CGI.
Take that design and give ita pearlescent paint job and some blig.


What's the matter, unabe to bask in the awesome glory of the TOS Enterprise? :p

Actually DD's rendering shows a few artifacts, probably from Lightwave... IE the windows which are apparently projecting themselves on the hull in an unrealistic way.

CG ships never do seem to look "right"...dunno if it's the lighting or contrast of what it is. Definitely camera movement is a problem in CG, folks think they can just throw things around everywhere because "it's space". :lol
 
I'll do it at some point. It's just that once I started, I realized it was going to be an awful lot of work, and wasn't really sure what the point would be. Plus, didn't have tons of free time. But it's do-able;it's mortal.

_Mike
 
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