RPF PREMIUM MEMBER
I just tried extracting the textures using B.A.E. (I never got any to work in Nifskcope)
It is so odd that they didn't put proper images on the tops of the caps, looking at the textures they did have space and were not saving any memory.
The Quantum bottl texture even has the same "D32" metal image placed on it twice! I may have to make my first Mod to publish on the Nexus.
I also don't see the edges as "White" see them as raw metal. The edge on the extracted texture is the same as the backside of the cap.
I am using the nVidia Windows Texture Viewer to read the files.
View attachment 587123
Awesome! Thank you for the info on the viewer, will make good use of that. :thumbsup
Now that the images are clear, it's pretty easy to see you're right about the silver edges. I'm very glad to see we've got some definitive images, shouldn't be much room for argument here.