Re: Custom Commissioned Helmet: Scratch Build (LOTS OF PICS)
So on with the painting.....
I didnt document this stage as well as I could have, because I was looking to get everything finished and it seemed the least important part to cover (perhaps Im wrong though).
This piece has a decent amount of masking involved and after the black base coat, thats exactly what happened.
I started by masking off everything that was to remain black, ie, the vents, some face details, etc. At this point I also added in some toothpaste (thought id try it out) as a resist for some deeper weathering.
The first 'colour' to go on was the grey either side of the visor. This same grey was also used in the second layer detail of the rear vents.
Then everything got a few coats of white.
After everything was dry I removed the masking tape and had a look at a few places to see how the toothpaste had worked. Not as well as some other methods in my opinion, but if you had nothing else around....
Then it was time for some rank colours. One helmet would be the lower ranked yellow and the other, the higher ranked blue (theres a whole system for this, you'll just have to wait for the film to find out more).
This rank colour includes stripes on the cheeks that vary for the different ranks.
Then it was time for the blue helmet and for a bit of paint on the projectors. I also tinted the visors here too, ready to be installed
Each of the helmets also has the fictional government's logo on the rear. That was cut via a plotter onto some self adhesive vinyl and then stuck to the helmet and used as a stencil. A resist was used to give it that worn look and also hide any imperfections where the stencil had creased on the compound curve.
After that stage came the electronics, just some simple LEDS on a 3v button cell with a switch for the user, mounted behind the mouthpiece.
Then the piece was weathered and clearcoated and had some padding installed.
That all for now. The next post will be the final beauty shots after everything had some weathering and battle damage to tie it all together.
Stay tuned....