wiIIiam
New Member
Hello RPFers! I've been copying props I like, and using the RPF for reference for a few years now, but have never actually contributed anything to the site myself. So, starting my new years resolution a little early, I've decided to start posting pictures of some of my projects.
This is my (almost) finished version of Corvo's mask from the game Dishonored. I'm sorry the pictures aren't perfect, I'm in need of a new camera, but have tried to get the colours as accurate as I can.
The scull and 'mechanical' brass pieces were sculpted in clay, before being cast in a 2 part resin and painted. The 'steel' plate repairs and jaw are appropriately messed up aluminum sheet; brass and aluminum jewelry wire for the details, and a hessian (burlap) and fo-velvet for the lining.
Sorry about my image quality again, the brass pieces are duller and more authentic in the flesh.
There are a few pieces still missing at the moment.
The game model has a frame inside the mask which supports it. To make the mask wearable (one of my conditions while problem solving it) I instead opted to have a piece of leather across the forehead, hidden under the red velvet lining. This has made it difficult to fit even a cosmetic frame inside.
There should also be a machined brass ornament in the big circular gap in the forehead. Besides milling a piece of brass (not something I can do) I'm at a loss to finding a solution which looks good enough. A guy at my maker space has offered to 3d print a piece for me, but I'm unsure what I think of the quality of desktop 3d printers.
I'd love to hear what you think of it, don't be afraid to say if you think parts could have been made better, in a different way (I only make things like this to learn, and I always end up with a list as long as my arm of things I would have done differently.) And most of all, I'm happy to nerd out over the tiny minutia of making.
This is my (almost) finished version of Corvo's mask from the game Dishonored. I'm sorry the pictures aren't perfect, I'm in need of a new camera, but have tried to get the colours as accurate as I can.
The scull and 'mechanical' brass pieces were sculpted in clay, before being cast in a 2 part resin and painted. The 'steel' plate repairs and jaw are appropriately messed up aluminum sheet; brass and aluminum jewelry wire for the details, and a hessian (burlap) and fo-velvet for the lining.
Sorry about my image quality again, the brass pieces are duller and more authentic in the flesh.
There are a few pieces still missing at the moment.
The game model has a frame inside the mask which supports it. To make the mask wearable (one of my conditions while problem solving it) I instead opted to have a piece of leather across the forehead, hidden under the red velvet lining. This has made it difficult to fit even a cosmetic frame inside.
There should also be a machined brass ornament in the big circular gap in the forehead. Besides milling a piece of brass (not something I can do) I'm at a loss to finding a solution which looks good enough. A guy at my maker space has offered to 3d print a piece for me, but I'm unsure what I think of the quality of desktop 3d printers.
I'd love to hear what you think of it, don't be afraid to say if you think parts could have been made better, in a different way (I only make things like this to learn, and I always end up with a list as long as my arm of things I would have done differently.) And most of all, I'm happy to nerd out over the tiny minutia of making.