Colonial Viper Mk. I 1/48 scale from paper (Alpha build)

Galactican

Sr Member
Howdee, fans!

Since my dear friend Rhaven Blaack has posted his take on the Viper I thought it would be good to show you how the project started.

Rhaven and I are die-hard BSG and Buck Rogers fans and especially fond of paper as a medium for model building. My first paper model in years was the Thunderfighter by Martin Saenger which you can get here.

This model brought us together and we teamed up to make several additions to the basic kit, the four-seater, the old Starfighter, two cockpit interiors and much more.

quad.jpg


We called the project the "Advanced Thunderfighter Development Project". It is still ongoing and will be expanded whenever we have a new idea.

In the meantime I designed many many many other paper models, like the Colonial Blaster

ColonialWarriorBlaster-by-Revell-Fan.jpg


and my first articulated 1/6 scale figure, Crichton.

crichton.jpg


However, there was still something missing: An accurate paper representation of one of the coolest fighter planes in SciFi history, the Colonial Viper Mk. I.

So I swang into action and started the "Advanced Colonial Viper Development Project". Its ongoing mission: To paperize all known incarnations of the famous plane, including the Model-T, the Mk. VI from the defunct DeSanto production and the Scarlet Viper from Richard Hatch's "Second Coming".

The first version would of course be the Mk. I. Using the official blueprints I fired up SketchUp and started building a preliminary CG model.

v1.jpg


This was refined over the course of the next weeks.

v1-texa.jpg


v12.jpg


v13.jpg


v14.jpg


v25.jpg


v33.jpg


v34.jpg
 
Last edited:
A first texture was applied using several texture maps.

vv (1).jpg


vv (2).jpg


vv.jpg


SketchUp is able to wrap an image around a cylinder. On other curved shapes I had to project a flat image on to the mesh.

vv12.jpg


vv13.jpg


vv14.jpg


vv10.png


vv11.png


She might look like a pregnant duck in these shots but this is an optical illusion because I rendered the images in "parallel view". ;)
 
Then life and job interfered and the project went into hiatus for quite some time. In retrospect the project did benefit from that because the time gave me the possibility to rethink certain design aspects, the parts break-up and how the texture should be made. Furthermore, in the meantime more and better images of the original filming miniature appeared which helped tremendously with the design of the kit.

The CG model was created in 1/1 scale, the paper model was supposed to be made in several smaller scales. The first should be 1/48, the next 1/32 and the final one 1/18. I chose to start with the smallest because it would give me the best base to work with. If something had gone wrong I would have spent much ink and paper on a flawed pattern. In addition, the small one did not have to be as sophisticated and detailed as the bigger ones so I could speed up the design process and deliver a kit much faster.

ve.jpg


(planet rendered in Gimp ;))

The texture work was a big challenge. A necessary evil, so-to-speak, but once it was done it could be ported to the larger versions with only small adjustments.

I broke up the CG model into buildable parts and unfolded them with the SketchUp Flattery plugin. The results were exported as *.svg graphics and imported in CorelDRAW. The graphics were cleaned up, edited and painted. So I textured the flat parts on the canvas and not on the model. Reason for that: I needed to get a clean and crisp base to work with. Furthermore, this enabled me to keep the panel lines consistent. The export of bitmap graphics as originally planned would have resulted in wonky lines on the curved parts and may have produced panel lines of different thickness.

Weathering was an issue. My first idea was to add some weathering but then I thought about what would happen if someone decides to build a whole fleet of Vipers. All would look the same. This would be very boring and unrealistic. So I chose to skip the weathering and leave that to the builder. Of course, that saved me some time, too. ;)

Alright. With everything settled and layed out I started the build of the first prototype. I began with the cockpit interior.

DSCF5942.jpg


Joel Owen's gave me his kind permission to use his excellent interior graphics. :)

The joystick was a re-use of the Thunderfighter cockpit interior add-on. No need to invent the wheel twice. :cool:

DSCF5943.jpg


DSCF5952.jpg


DSCF5954.jpg


DSCF5960.jpg


DSCF5964.jpg


DSCF5966.jpg


DSCF5972.jpg
 
Last edited:
Next was the nose.

DSCF5974.jpg


This part was one of the trickiest because of the curvature. Basically it is a truncated cone. On the canvas I made heavy use of guidelines and used the angled sides to keep the panel lines straight. This sketch shows what I did:

1.JPG


The grey part is the nose template. I prolongued the sides so that they meet at a center outside the shape. I used that center point to draw all the other lines. In theory that should work but reality might prove as a different caliber.

DSCF5981.jpg


Fortunately all lines but two were straight!

DSCF5982.jpg


Pre-shaping was essential on this model.

DSCF5983.jpg


DSCF5984.jpg


DSCF5987.jpg


DSCF5988.jpg


DSCF5990.jpg


DSCF5994.jpg


DSCF5996.jpg


This is the back piece of the nose.

DSCF6002.jpg


The recessed areas behind the cannons. The graphics are based on close-ups of the studio models.

DSCF6004.jpg


DSCF6005.jpg


DSCF6006.jpg
 
The canopy was made of several layers of paper and clear plastic from blister packaging. The laminations produced that little step behind the canopy which is missing on many commercial model kits.

DSCF6013.jpg


DSCF6014.jpg


DSCF6016.jpg


DSCF6018.jpg


DSCF6020.jpg


DSCF6023.jpg


DSCF6024.jpg


DSCF6026.jpg


DSCF6220.jpg


DSCF6222.jpg


DSCF6227.jpg


DSCF6228.jpg
 
The undercarriage consists of several pieces laminated to card:

DSCF6212.jpg


If you look closely you will see some slits for the upcoming landing gear.

DSCF6213.jpg


DSCF6229.jpg


DSCF6267.jpg


The engines:

DSCF6160.jpg


DSCF6161.jpg


DSCF6162.jpg


DSCF6163.jpg


DSCF6164.jpg


DSCF6165.jpg


DSCF6166.jpg


DSCF6167.jpg


The design was revised on-the-fly to make assembly easier.

DSCF6197.jpg


DSCF6198.jpg


The plates feature placement marks for the intake clamps.
 
And DONE! :)

DSCF6366.jpg


DSCF6368.jpg


DSCF6371.jpg


DSCF6372.jpg


DSCF6374.jpg


DSCF6386a.jpg


DSCF6386aa.jpg


What you see here are special inserts to simulate glowing engines. The glow was not photoshopped but achieved in camera with one light source directly aimed at the inserts. ;)

DSCF6389a.jpg


DSCF6389b.jpg


Again no photoshopped engine glow but a combination of two differently lit images. Granted, the background was rendered in Gimp. ;)

DSCF6395a.jpg


DSCF6400a.jpg


DSCF6420a.jpg


DSCF6424a.jpg


DSCF6429.jpg


DSCF6407.jpg


DSCF6409.jpg


DSCF6417.jpg


AsI mentioned before, this is the Alpha build. The texture was heavily reworked and enhanced after these pictures were taken. My good friend Rhaven Blaack built the revised kit (Beta) which you can see here. That one even features an opening canopy (designed by Rhaven)! :cool:

The template can be downloaded for free at www.zealot.com .

Next will be the 1/32 version with even more details.

I hope you like the model. Thank you very much for watching! :)
 
Last edited:
Hey guys! It’s so great to see you here, and again I’m blown away by your passion and incredible talent in creating this Viper MK 1. It looks beautiful!! Looking forward to building it one day, thanks for sharing these builds
I am glad to hear that you like it! As I had mentioned, it is a fun and enjoyable model to build. There is a great deal of greebling potential.
I am looking forward to seeing your build and how it turns out!
There are more versions in the works.
 
Last edited:
You’re welcome! I can’t wait to see what you guys are working on. Recently I had the David Jones Thunderfighter you designed printed out on 11x14 card stock, with the interior as well, it should come out to around 16” - 17” like the standard fighter, if I ever get time to build it I’ll post it here. This is one series of paper models that the fine folks around here would probably love to build considering all the versions you both did and the amazing precision and detail they have!
 
You’re welcome! I can’t wait to see what you guys are working on. Recently I had the David Jones Thunderfighter you designed printed out on 11x14 card stock, with the interior as well, it should come out to around 16” - 17” like the standard fighter, if I ever get time to build it I’ll post it here. This is one series of paper models that the fine folks around here would probably love to build considering all the versions you both did and the amazing precision and detail they have!
I am really looking forward to seeing how that will turn out!!!
 

Your message may be considered spam for the following reasons:

If you wish to reply despite these issues, check the box below before replying.
Be aware that malicious compliance may result in more severe penalties.
Back
Top