So this is kinda a big deal for me. This is the first prop weapon I've made where no tutorial or blueprint was present or an ability to look at the in-game model from different angles in order to get a feel for how everything fits together. So far that hasn't been a major issue, though I can already tell the receiver is going to be a tricky bugger.
Up until now I've been lucky enough to work on prop weapons that can be done in one piece, but that won't work here. Thankfully, the weapon can be split into four distinct parts: the barrel, the receiver, the handle, and the lever, with metal plates serving as a means to connect them all.
I'm going for a cross between the Comstock variant and the in-game weapon. I liked the look of the gold filigree on the Comstock shotgun but didn't want to sacrifice the wooden handle from the in-game version.
With any luck I should be finishing the barrel in the next few days.
Up until now I've been lucky enough to work on prop weapons that can be done in one piece, but that won't work here. Thankfully, the weapon can be split into four distinct parts: the barrel, the receiver, the handle, and the lever, with metal plates serving as a means to connect them all.

I'm going for a cross between the Comstock variant and the in-game weapon. I liked the look of the gold filigree on the Comstock shotgun but didn't want to sacrifice the wooden handle from the in-game version.

With any luck I should be finishing the barrel in the next few days.