Anyone here play BSG online??

Ttam Legacy

Well-Known Member
I just wondered what anyone's thoughts were on the sim. I like it, but mining asteroids gets dull at times. lol
 
I got enrolled to play the beta... and totally forgot about it! Thanks for the reminder! :)
 
LOL Your welcome :) It is fun....and it is still in beta, so far. I just don't understand if it's going to become a shelf game after the beta is over or if it's always going to be web based. lol Either or, it's still good.




I got enrolled to play the beta... and totally forgot about it! Thanks for the reminder! :)
 
I love it, but yeah, mining is a pain. Takes forever to get anything done. And now that I have a line, I burn through my tylium like crazy.. i'm stuck in my viper just trying to mine enough to get back to the old lady now! So broke..
gotta get those new merit things to get that mk vii though. that looks sweet. :)
 
It's still a pretty cool game. Looks fantastic for a browser based game. It's still in Beta too. Not finished yet, so even if you don't play it, check in from time to time. :)
 
I just signed up. Havn't even started playing yet, thought I'd come here and see what everyone's thoughts were. This will be my first mmo. Looks cool...
 
I tried it. But the problem I have with it is that it's not the BSG I know.

What do I mean? Simple: BSG wasn't about flying around and shooting down Cylons. It was about what it means to be human in a situation where everything you knew is gone and you're having to survive, dealing with questions of morality. The Cylons had their issues too, it being about what it means to be "alive" and the conflicts of religion vs. doing the right thing. It's those things that made BSG great. It wasn't about battling Cylons every week (which was part of the reason why the TOS BSG wouldn't work nowadays, because that's practically what it was nearly every week. And I stress the word, "nearly").

That's why I feel the game is boring (also why the game the first time around didn't work), because they only took one aspect of the show and expanded it, when its the only aspect that is incorrect for an MMORPG. Honestly, I would have preferred they expand the gameplay to not only have it be "fighting Cylons for the RTF." But have it also dealing with the survivors on the 12 Colony planets, having to scavenge for food and supplies, trying to keep each other alive while being hunted down by the Cylons. Present those who have enjoyed the show because of the many moral dilemmas should be given that ability to do so. Give us those issues where life and death matters at the choice of one decision. Give us scenarios to play with, scenarios like the Olympic Carrier (from Season 1), make us choose between going back to save someone who may be injured or to run because of being outnumbered by the enemy, allow us to plan and execute attacks on the Cylons for supplies and don't limit us to just being members of the Galactica (or the RTF for that matter) or the Cylons on their Baseships, allow us to deal with not just Cylons looking to kill all humans, but humans looking to steal supplies from you and kill you for them.

THAT's what made the show great: those kind of scenarios where you have to make tough choices. The show wasn't about flying around in fancy spacecraft. If it were that simple, then no one would have liked BSG and continue to play Star Wars games.
 
I tried it. But the problem I have with it is that it's not the BSG I know.

I couldn't agree more. I think it should have more of the moral dilemma stuff. Maybe something like Baltar-like characters, sympathetic cylons, sleepers (don't know how that would really work) etc. Life onboard the ships has so much potential.

The game is OK for what it is, it's just that threre's SO much more to the series that it is BSG in name only.
 
I tried it. But the problem I have with it is that it's not the BSG I know.

What do I mean? Simple: BSG wasn't about flying around and shooting down Cylons. It was about what it means to be human in a situation where everything you knew is gone and you're having to survive, dealing with questions of morality.

How do you codify that into a video game?
 
I have no doubt that CB's ideas could be "put into code". It's not a commonly explored aspect of video games, and when it is it usually fails and just makes the game boring or unconvincing, but I've seen it pulled off a handful of times. I think BSG deserves it more than anything else.

I wasn't even aware this game had come to fruition yet. I'll have to give it a look. Although based on reviews here it doesn't seem like the new SWG or anything.
 
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