Aloha! I've just finished my first run at animatronic hands. I'm working towards using these in my upcoming G1 Transformers Devastator stilted costume build. Here's the reference picture I worked from: http://i1276.photobucket.com/albums/y470/Martaxus/Hands_zps6kkt0xld.jpg Here's finished pics: http://i1276.photobucket.com/albums/y470/Martaxus/IMG_2633_zpsphjab7d9.jpg http://i1276.photobucket.com/albums/y470/Martaxus/IMG_2634_zpstt9hfpqb.jpg And here's a short video: http://vid1276.photobucket.com/albums/y470/Martaxus/IMG_2632_zpsbxukzpy7.mp4 There are a lot of edits to make for the next prototype version: -A gear for each finger so I can fold a finger all the way -Repositioning of the eye screws to they don't hit each other when folding -Permanent attachment of rings to a glove -Adjustment of line lengths -Mini-wedges under each end of all toggle bolts so the fingers straighten when not under tension -3 joints vs. the existing 2. I saw a comment against this working, but I'll have to try it to accept that. =) -Later on, hardier materials will be used of course -Bottom enclosure of lines, creating square finger effect -Editing of the starting position of the thumb & its mounting The final version won't have my hand so close in behind the assembly - more like 1-1.5' back. Also, the hand will be mounted to a wrist in the robot's arm and thus be supported. What are your thoughts? How might you approach this? What changes might you make? Thanks!