3D printed Half Life: Alyx pistol

TimDRX

New Member
Hey all, currently 3D printing this lovely looking weapon from HL: Alyx. I've only ever previously printed and painted stuff, so I'm looking to develop some new skills with this build. I really want to work some electronics in, but have no idea where to start!

ZiZq9ej.jpg


The model has the pistol's grip hollowed out, there's plenty of room to stuff LEDs and a battery in there. In game these lights turn off in sequence as bullets are fired, to act as an ammo counter and turn red when empty - is there any practical way I could replicate that on this model? Any recommendations for LED hardware to use here? Cheers!
 

JGwinner

New Member
I'd love a working shotgun - need one for the house anyway :)

Where did you get the STL files for it?

The best way to do the LED's would probably be to use a prop Teensy - it could also do some audio, although the deep notes BANG are going to be hard to do.
I'd think with this model, use of sheet metal would be good. You could get a small sheet metal break from HF, might be OK at bending the plates, with an inner PETG 'frame' to hold it to the rest of the pistol.

I have a 1911 from Rock Island - a set of pistol grips and some bolt on parts would be pretty rad :)

== John ==
 

TimDRX

New Member
I'd love a working shotgun - need one for the house anyway :)

Where did you get the STL files for it?

The best way to do the LED's would probably be to use a prop Teensy - it could also do some audio, although the deep notes BANG are going to be hard to do.
I'd think with this model, use of sheet metal would be good. You could get a small sheet metal break from HF, might be OK at bending the plates, with an inner PETG 'frame' to hold it to the rest of the pistol.

I have a 1911 from Rock Island - a set of pistol grips and some bolt on parts would be pretty rad :)

== John ==

The STL is from Dream of Props on Etsy;


The seller has models of all sorts of sci fi weapons, plenty of tempting stuff there...

It doesn't have moving parts out of the box, the trigger is part of the body model, and I'm not entirely sure I want to change that - it's surprisingly sturdy!

Unfortunately the project is on pause for a few weeks as it's too cold to print, getting too much warping.

I did acquire some neat luminescent paint though - think it'll do nicely for the glowing "Combine energy" parts. ;D
 

AlanJames1987

New Member
Hey TimDRX did you ever finish your build?

I just finished my build of the same model from that seller. I didn't add any LEDs for the first build and as you said it has no moving parts.

I'm starting a second build soon to build it all around a working air soft gun. However, I noticed that the base gun in the game doesn't match any purchasable gun in real life. Specifically the trigger not touching the trigger guard can't be found in any model of gun that also matches other details (the style of hammer, the grip area on the slide, the style of handle). It looks like Valve invented their own base gun for this game.

Enjoy these pictures and if you want any from the build process I can post those too.
 

Attachments

  • PXL_20221004_220712249.jpeg
    PXL_20221004_220712249.jpeg
    3.6 MB · Views: 56
  • PXL_20221004_220721437.jpeg
    PXL_20221004_220721437.jpeg
    3 MB · Views: 58

AlanJames1987

New Member
I actually just found out that the name of having a trigger like that is a "double action" gun. The trigger both pulls the hammer back and fires it. From what I can tell there are no 1911 guns that are double action, so the base gun doesn't exist in reality.
 

Mozzie

New Member
I actually just found out that the name of having a trigger like that is a "double action" gun. The trigger both pulls the hammer back and fires it. From what I can tell there are no 1911 guns that are double action, so the base gun doesn't exist in reality.
I think what we are looking for is a Para-Ordnance LDA
Don't know if there are any airsoft versions
 

Attachments

  • para-t1445sr.gif
    para-t1445sr.gif
    14.2 KB · Views: 24

Your message may be considered spam for the following reasons:

  1. Your new thread title is very short, and likely is unhelpful.
  2. Your reply is very short and likely does not add anything to the thread.
  3. Your reply is very long and likely does not add anything to the thread.
  4. It is very likely that it does not need any further discussion and thus bumping it serves no purpose.
  5. Your message is mostly quotes or spoilers.
  6. Your reply has occurred very quickly after a previous reply and likely does not add anything to the thread.
  7. This thread is locked.
Top