So, Of course I'm aware that this has been done to death but yet, I want my own and since I did the McQ Snowtrooper Commander a couple of years ago I kind of wanted this one as well on the wall beneath it.
There are of course so many versions of the different helmet concepts to choose from, I decided to go for the one on the front of the McQ chronicles front cover, I really like it's clean and sleek design.
I've started modelling the helmet, as always I use Catia V5 (and Zbrush) since since those are the ones I can handle. There's also a profile picture of this variant and of course being drawings they don't really make sense together when trying to find the correct curves and such so I had to find the golden middleground where it more looks the part than actually is 100% true to the reference material.
That said, I'll start with showing the current progress as it stands right now, I've redone the helmet dome 3 times from scratch so far and the facemask at least 2 and I'm not quite there yet but I'm homing in on the likeness at least.
(the perspective in the ISO-drawing kind of doesn't make sense unless I blow out the lenses quite a lot and almost go fisheye lens which feels weird and does not correspond to the profile view so my main focus has been to use references from the profile view mainly. Also the nose ridge seems to dip a lot more than the profile pic does)
That's it for starters, more will come later.
There are of course so many versions of the different helmet concepts to choose from, I decided to go for the one on the front of the McQ chronicles front cover, I really like it's clean and sleek design.
I've started modelling the helmet, as always I use Catia V5 (and Zbrush) since since those are the ones I can handle. There's also a profile picture of this variant and of course being drawings they don't really make sense together when trying to find the correct curves and such so I had to find the golden middleground where it more looks the part than actually is 100% true to the reference material.
That said, I'll start with showing the current progress as it stands right now, I've redone the helmet dome 3 times from scratch so far and the facemask at least 2 and I'm not quite there yet but I'm homing in on the likeness at least.
(the perspective in the ISO-drawing kind of doesn't make sense unless I blow out the lenses quite a lot and almost go fisheye lens which feels weird and does not correspond to the profile view so my main focus has been to use references from the profile view mainly. Also the nose ridge seems to dip a lot more than the profile pic does)
That's it for starters, more will come later.