Recent content by Borax

  1. Borax

    Another Blade Runner thread: The Portable Voight-Kampff Scanner

    Thanks for the update! Are you designing the PCB in eagle? If so, I can double check your design and maybe make a few adjustments. Even if you don’t use eagle, I could take a look at the schematics and the board as PDF. I’m confident that we will be able to get this working :)
  2. Borax

    Nerf (& airsoft) based blasters

    stunning work! What is the base of the white-grey one?
  3. Borax

    Blade Runner 2049 Baseline Test

    When comparing your prop against the screenshot, I would say that the upper left triangle might be tilted backwards on the movie version. The lower half of the triangle seems to be flat. It’s the opposite on your version. I might be seeing it wrong though...
  4. Borax

    Another 2049 Blade Runner Retinal Eye scanner rendition

    Nice job on the sliding mechanism. Seems to work really well! Are you using springs or rubber bands? Any ideas for the locking mechanism?
  5. Borax

    Warhammer 40k Standard Bolter

    well done! I like the paint job :)
  6. Borax

    Limited Run Obi Wan Crystal Chambers For Romans MK1 LIghtsaber ( update1/20 /18).

    Re: Obi Wan Crystal Chambers For Romans MK1 LIghtsaber. I'll take one as well! :)
  7. Borax

    Limited Run Obi Wan Crystal Chambers For Romans MK1 LIghtsaber ( update1/20 /18).

    Re: Obi Wan Crystal Chambers For Romans MK1 LIghtsaber. how sturdy is the sliding mechanism? does it feel solid when closed / open? From these videos it looks pretty solid.
  8. Borax

    Another Blade Runner thread: The Portable Voight-Kampff Scanner

    as another idea contrary to using ball bearings would be to use strips of Teflon. These could be much more compact and would also stabilize the pop-up part in the second axis (and they would be cheaper, I guess...). Teflon would also minimize binding. I would say that 2 ball bearings are not...
  9. Borax

    Blade Runner 2049 Dr Ana Stelline's Memory Maker Controller

    Good progress so far. One recommendation though: Do yourself a favor and use a more powerful tool for your modeling. Like Fusion360 (it's free for hobbyists). Why? Because it is much easier for a complex part like this and you can always go back and edit parts of it later on. This will be quite...
  10. Borax

    Another Blade Runner thread: The Portable Voight-Kampff Scanner

    Good work Ein! Looks really well thought out. I want to address two (minor) points: regarding the charging rate: you'll be fine with 500mA for a 400mAh battery. Although for that charging current you should consider making the traces on the PCB a bit thicker. It's the most current the PCB...
  11. Borax

    Another Blade Runner thread: The Portable Voight-Kampff Scanner

    Regarding the flash memory: I have never heard of a solution where you can flash it while uploading the program to your microcontroller. I guess you are left with 2 options: 1. have a program that you upload first which basically only copies files to the external memory once. Then...
  12. Borax

    Blade Runner 2049 Baseline Test

    I don't know if you have seen this, there is a member here making his own acrylic "lenses" for the eyes of his wall-e: https://www.therpf.com/showthread.php?t=273533&page=6&p=4322283&viewfull=1#post4322283 Maybe this could be an easy solution for you as well.
  13. Borax

    Another Blade Runner thread: The Portable Voight-Kampff Scanner

    You definitely can. It is described in the documentation for the prop shield (link below). I used the default (low) volume for my test. This Prop Shield looks quite nice. Do you have the space for a big board like that? The amplifier used on this board (LM48310) seems to be an overkill for...
  14. Borax

    Another Blade Runner thread: The Portable Voight-Kampff Scanner

    Glad it was of use to you :) Yes, its shutting off from both edges. A very simple animation, really: int animationspeed = 300; //delay between frames //counting i for a vertical index for(int i = 0 ; i<screenHeight/2 ; i++) { tft.drawFastHLine(0, i, screenWidth, ILI9341_BLACK)...
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