I thought about doing this for the August contest, but half of the piece wasn't modeled by me, so decided best to not use it.
This was a fairly quick "mixed media" project to create a Loki mask, based on the Infiltrator Skin, from the game SMITE. There aren't many good reference pictures available for the character, so a good portion of it is imagined.
The lower half of his mask is a machined metal armor. This could have been sculpted, but in this instance, I thought it really made more sense to have separate pieces made for real, and then added to a larger sculpture. I'm not so awesome at 3D modeling, so digging into RPF sources, I had sauer33 model the lower pieces for me (and they turned out awesome!). I scaled them as necessary, and then printed them. From there, they received several coats of XTC-3D (from Smooth-On), with a good bit of sanding between. Then a couple of coats of primer (more sanding), and finished with Krylon satin clear.
For more details on sauer33's services: http://www.therpf.com/showthread.php?t=242939
The full sculpture was started by putting down some support clay, and then arranging all the armor pieces. This actually took a LOT more doing than I thought it would, but the end result is perfect.
The overall features are a bit exaggerated, mostly just because I liked them that way. But also, I was hoping it would help them stand out some, once painted. It is getting a very pale flesh look, which I thought might hide more subtle features. Building on my experience from The Silence sculpt, I worked at skin texture a little more with this one. Still learning, but I really liked how it turned out. Not too extreme, almost "just enough". Also threw in some vein work for the first time. Not perfect, but it worked.
Up next, molding.
This was a fairly quick "mixed media" project to create a Loki mask, based on the Infiltrator Skin, from the game SMITE. There aren't many good reference pictures available for the character, so a good portion of it is imagined.
The lower half of his mask is a machined metal armor. This could have been sculpted, but in this instance, I thought it really made more sense to have separate pieces made for real, and then added to a larger sculpture. I'm not so awesome at 3D modeling, so digging into RPF sources, I had sauer33 model the lower pieces for me (and they turned out awesome!). I scaled them as necessary, and then printed them. From there, they received several coats of XTC-3D (from Smooth-On), with a good bit of sanding between. Then a couple of coats of primer (more sanding), and finished with Krylon satin clear.
For more details on sauer33's services: http://www.therpf.com/showthread.php?t=242939
The full sculpture was started by putting down some support clay, and then arranging all the armor pieces. This actually took a LOT more doing than I thought it would, but the end result is perfect.
The overall features are a bit exaggerated, mostly just because I liked them that way. But also, I was hoping it would help them stand out some, once painted. It is getting a very pale flesh look, which I thought might hide more subtle features. Building on my experience from The Silence sculpt, I worked at skin texture a little more with this one. Still learning, but I really liked how it turned out. Not too extreme, almost "just enough". Also threw in some vein work for the first time. Not perfect, but it worked.
Up next, molding.
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